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  1. #10
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Ryel View Post
    Except that it was? Don't get me wrong i started playing FFXI on Ps2 release when it came out, i even remember the additional $100 or so i had to pay for the HDD.
    "Increase our inventories!"
    SE: "PS2 Limitations prevent us from doing so" = "We have no plans to currently."

    Care to explain our Mog Sack, Mog Satchel, 80 Inventory slots and Mog Case that all is based on your native inventory number? Unless I'm mistaken, FFXI was still a PS2 game at that point. The main limitation was they exceeded the amount of space for XI as they never thought XI would live as long as it did.


    This is grossly inaccurate
    So you're saying PCs are limited like consoles and are unable to ever be upgraded thus developers having more they can work with as the game ages? Which is why I said look at PC only MMOs - despite all that's available to them, eventually they can do more as technology advances and as the standard user are using more powerful systems.

    Lets not pretend that modern MMOs aren't pushing the bar higher
    The point was: Despite having a lot available to them many devs decide to "Settle for less" instead dof pushing the bar higher. All WoW ever did was make MMOs more accessible to the general populace, thus making MMOs more mainstream than what they were back in 2004.

    Why are almost all new MMOs following the "standard" instead of pushing the bar? They're settling on what works and what is "safe to do", which is why even ARR was redesigned with that minimalistic approach. No one is pretending, if you've dabbled in the MMO market beyond "triple a titles" you'll realize very quickly almost all MMOs that's been released so far haven't really been what you call: "bar raising."
    (3)
    Last edited by Tupsi; 07-18-2014 at 09:26 AM.