Quote Originally Posted by Welsper59 View Post
The lack of difficulty from the hunt target and the time it takes for players to find and kill them is not a fault of the feature. It's a fault of the player base.
Never blame the playerbase. The playerbase always defaults on a certain play style which the game itself encourages. You can blame a particular group of the playerbase if the situation would be unique on 1 or 2 servers. However every server is acting the same and is not a coincidence. This is all a byproduct of how the game was designed.

Yes the hunts are challenging on a perfect scenario with a proper group size but that cannot happen on FFXIV because nothing will stop half the server from teleporting everywhere and zerging the mob. Which is the point of OP, the way hunts are designed doesn't fit with how the game works.

That said I don't want hunts gone. Better this than nothing at all. You remove hunts and you have nothing on open world.