Quote Originally Posted by Dwill View Post
WoW during its prime in WotLK had 12 millions members, much more than BC so you can guess who came along: casuals. There was actually a really good balance of hardcore content and casual content but the casuals were on a constant whining spree that the stuff was too hard, they should have access to all the rest of the content while not doing half the work for it. Blizzard fell for this crap and now, 2 expansions later siting at 7.x millions subs to date have they realized their mistakes and now they are trying to fix some parts of the mess they created it in their next expansion.
I can't even begin to tell you how revisionist this narrative is. Post-Wrath WoW wasn't too easy; it was too twelve-damn boring and dry and Ghostcrawler couldn't get his head out of his rear when people told him the talent revamp totally ruined several specs.
The godawful lazy nostalgia design and obsessive recycling of dungeons and bosses nobody wanted to see or cared about again is what screwed up post-Cataclysm WoW, not some mystic plague of casuals that wanted to do ICC10 right before it became obsolete.