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  1. #1
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Black91CRX View Post
    Basically it's "I don't want others to have what I do".
    This argument has never been used before, really! It's more of a something like "You just didn't earn it". Because let's admit it, /afk'ing at Aetherytes/middle of the maps or /follow to whatever location was mentioned in whatever hunting linkshell(s) you happen to be in is just as much effort as having doing SCoB, right ?

    It's pretty simple, unlimited Sands is a mistake and a handout. It's the equivalent of giving people heroinc raiding gear in WoW because they can't clear LFR.

    Quote Originally Posted by Nel_Celestine View Post
    To obtain Best in Slot, one needs only run Second Coil and those whom consider themselves raiders have done so for well over three months now. Those not raiding second coil are now gearing up in another method but will ~NOT~ have best in slot gear. They can then use their current upgraded gear IF THEY SO CHOOSE to run Second Coil and obtain best in slot before 2.4.

    If you feel the need to show off how much better you are as a raider by numbers rather than actions you can wait until 2.4 then. Otherwise go ahead and fill your small country with all the 'bad' players. (since apparently a small country is around 2 million people or less?) Just remember who pays for the development of your next tier of shiny shiny loot that you want to rub in people's faces.
    Let's be real, a lot of casuals are like migratory birds who stay for awhile until they no longer find the game fun but not until after they leave the game an empty husk without any depth of gameplay due to this very excuse.

    WoW during its prime in WotLK had 12 millions members, much more than BC so you can guess who came along: casuals. There was actually a really good balance of hardcore content and casual content but the casuals were on a constant whining spree that the stuff was too hard, they should have access to all the rest of the content while not doing half the work for it. Blizzard fell for this crap and now, 2 expansions later siting at 7.x millions subs to date have they realized their mistakes and now they are trying to fix some parts of the mess they created it in their next expansion.

    A good balance of both casual and hardcore content is required for a game to achieve maximum success yet anyone who dare suggests anything hardcore is quickly shut down by the casual player base under the excuse that they are deemed more important than the hardcore because of their numbers.

    Yeah, real healthy for a game.
    (5)

  2. #2
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Dwill View Post
    Let's be real, a lot of casuals are like migratory birds who stay for awhile until they no longer find the game fun but not until after they leave the game an empty husk without any depth of gameplay due to this very excuse.
    Please Dwill tell us more about exactly how all MMORPGs work and how you know the million dollar formula for success.
    (0)
    Last edited by Worm; 07-17-2014 at 06:37 AM.

  3. #3
    Player
    Nel_Celestine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Nel Celestine
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Dwill View Post
    It's pretty simple, unlimited Sands is a mistake and a handout.
    Quote Originally Posted by Dwill View Post
    A good balance of both casual and hardcore content is required for a game to achieve maximum success yet anyone who dare suggests anything hardcore is quickly shut down by the casual player base under the excuse that they are deemed more important than the hardcore because of their numbers.
    If you look not only at what I've posted in the past but listen to my podcast as well, you will see I am supportive of more options for endgame and that the sands behind handed out like candy was a mistake especially with people cheating their way to get them asap. However, non-raiders (Casual and mainstream alike) want to feel a sense of progression, not a barrier. Raiders however are the bleeding edge of content. I mean heck, they technically got a HARDER second coil this patch. Considering this is the THIRD patch that's a rather big deal.
    (0)

  4. #4
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Dwill View Post
    WoW during its prime in WotLK had 12 millions members, much more than BC so you can guess who came along: casuals. There was actually a really good balance of hardcore content and casual content but the casuals were on a constant whining spree that the stuff was too hard, they should have access to all the rest of the content while not doing half the work for it. Blizzard fell for this crap and now, 2 expansions later siting at 7.x millions subs to date have they realized their mistakes and now they are trying to fix some parts of the mess they created it in their next expansion.
    I can't even begin to tell you how revisionist this narrative is. Post-Wrath WoW wasn't too easy; it was too twelve-damn boring and dry and Ghostcrawler couldn't get his head out of his rear when people told him the talent revamp totally ruined several specs.
    The godawful lazy nostalgia design and obsessive recycling of dungeons and bosses nobody wanted to see or cared about again is what screwed up post-Cataclysm WoW, not some mystic plague of casuals that wanted to do ICC10 right before it became obsolete.
    (0)

  5. #5
    Player
    Black91CRX's Avatar
    Join Date
    Sep 2013
    Posts
    685
    Character
    Femke Fisker
    World
    Leviathan
    Main Class
    Archer Lv 56
    Quote Originally Posted by Dwill View Post
    This argument has never been used before, really! It's more of a something like "You just didn't earn it". Because let's admit it, /afk'ing at Aetherytes/middle of the maps or /follow to whatever location was mentioned in whatever hunting linkshell(s) you happen to be in is just as much effort as having doing SCoB, right ?
    Have you even tried Hunting? There's alot of effort involved. Try getting to a mark before it's dead.
    (0)