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  1. #71
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Producer already said A and S ranks are tough cookies that you better call for help and join a party in the live letter before 2.3.

    You expect A and S ranks, equivalent to NM/HNM class monsters to be SOLO-ABLE? REALLY? Which MMO have open world NM/HNM bosses not being zerg'd down by multiple parties but being solo-able or managed by a few chaps?

    Yes this game has solo-play and group play, but this is a MMORPG so this means that this game is by large a group play.

    Complaining that you have to join a group for a MMORPG is like... IDK - go play your single player console RPG game then
    (0)

  2. #72
    Player
    DeceptionsWrath's Avatar
    Join Date
    Aug 2013
    Posts
    243
    Character
    Anita Rathkamp
    World
    Leviathan
    Main Class
    Weaver Lv 60
    Quote Originally Posted by Ooshima View Post
    Producer already said A and S ranks are tough cookies that you better call for help and join a party in the live letter before 2.3.

    You expect A and S ranks, equivalent to NM/HNM class monsters to be SOLO-ABLE? REALLY? Which MMO have open world NM/HNM bosses not being zerg'd down by multiple parties but being solo-able or managed by a few chaps?

    Yes this game has solo-play and group play, but this is a MMORPG so this means that this game is by large a group play.

    Complaining that you have to join a group for a MMORPG is like... IDK - go play your single player console RPG game then
    Ok so..... My point was not to solo the NMs completely, but to be able to participate by myself and still get credit, which is not the case since the patch. Infact i have not been able to get more than 2 allied seals 8 myth and 2 sol per hunt even on A class hunts. And please get out of her with your childish console insults.
    (2)
    Last edited by DeceptionsWrath; 07-16-2014 at 06:20 PM.

  3. #73
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by DeceptionsWrath View Post
    Ok so..... My point was not to solo the NMs completely, but to be able to participate by myself and still get credit, which is not the case since the patch.
    You are still rewarded with seals, just that the amount differs. One of the chap in the hunting LS I am in couldn't get a party during the wee/off-peak hours and was able to get 12 seals out of a max of 20 from an A rank last night.

    Situation may differ from server to server and the time frame you play in. Do remember that this is still the second week of Patch 2.3 - once the rushers who finish rushing what they wanted, the hype will die down and solo players will have more chance to claim more seals with lesser crowd zerg'n the marks down.

    This isn't something specific to FFXIV only. Any new content there will be a rush. SE raised the HP of the mobs which does help - I do see more people able to reach in time for the marks because they take longer to die. But it may not, or I would say, could not solve the hype issue because of the sheer amount of players interested in the rewards. Unless you make marks having ridiculous HP like 100 million, then maybe you can go solo during the hype period. If not, as already advised by the producers, you are highly encouraged to join a party. It is not that difficult to join or even start a party anyways. There are so many players around.

    And you wonder about my comment about single player console games? What's so difficult in getting a party or starting one? I can't see any difference in solo-ing a mark and being in a party to deal with the mark. Being in a party you might meet players with hunt LS access and share with you mark locations and in turn, means more marks for you. It is only beneficial. For those who fear dramas, not even dramas like coil loot or lousy DPS etc to deal with. I can't really even see why would one not want to be in a party to kill marks, other than you personally insist to do solo, which is then, this content isn't designed to be a solo content nor a MMO at all is meant pretty much for solo. And thus, if one likes solo gaming so much, single player consoles are for that.
    (0)
    Last edited by Ooshima; 07-16-2014 at 06:27 PM.

  4. #74
    Player
    Brine_Gildchaff's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    380
    Character
    Brine Gildchaff
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Krr View Post
    Maybe the lazy-ass horde should go find their own mobs instead of AFKing in revtoll until someone calls over LS.
    You mean like my 8-man PF group was doing last night right up until maintenance hit? Quit assuming that just because there's a large group that they were sitting around playing Go Fish and waiting on LS call.
    (0)

  5. #75
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    First off OP, if your doing hunts on SMN, and things are dying less then like 20 seconds, you should switch off SMN and go to your BLM, (if your going out of party).
    On average BLMs, and BRDs for DPS, have the highest potential to get the highest gains on all ranks that last less then 20 seconds. On BLM on B and A ranks, both dying roughly in the same time on my server, I can still get full credit out of a party assuming I'm there when its first pulled. Raging Strikes+ Fires and Double Flare rotation pretty much solidifies you on contribution for both.
    (0)

  6. #76
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Ooshima View Post
    Producer already said A and S ranks are tough cookies that you better call for help and join a party in the live letter before 2.3.

    You expect A and S ranks, equivalent to NM/HNM class monsters to be SOLO-ABLE? REALLY? Which MMO have open world NM/HNM bosses not being zerg'd down by multiple parties but being solo-able or managed by a few chaps?

    Yes this game has solo-play and group play, but this is a MMORPG so this means that this game is by large a group play.

    Complaining that you have to join a group for a MMORPG is like... IDK - go play your single player console RPG game then
    Please, read the live letter and show me where it says it's mandatory to join a party? Second why do you think you have to be in a party to be social? I have no issue pulling it when only 4 to 8 players show up except when the rest of the self entitled horde show up screaming because I we didn't wait. Also as I stated you can't be in a party if queued up for DF. I know it hard for someone like you to understand but some of us are doing hunts as a pass time while we do other things in the open world. We are gathering, doing treasure maps, guildleve, FATE for atma, Animus books, Beastmen dailies, and sightseeing. I'm not logging in with the solo purpose to grind hunts.

    Quote Originally Posted by Havenchild View Post
    First off OP, if your doing hunts on SMN, and things are dying less then like 20 seconds, you should switch off SMN and go to your BLM, (if your going out of party).
    On average BLMs, and BRDs for DPS, have the highest potential to get the highest gains on all ranks that last less then 20 seconds. On BLM on B and A ranks, both dying roughly in the same time on my server, I can still get full credit out of a party assuming I'm there when its first pulled. Raging Strikes+ Fires and Double Flare rotation pretty much solidifies you on contribution for both.
    My key issue is I shouldn't have too change over. We shouldn't get blisted from the community because we are using Hunts like the devs envisioned, "Rank B maximum HP has been raised from solo to light party level, Rank A maximum HP has been raised from light party to full party level.". We should get reward without the need to be in a party, "some of the elite marks are so powerful, it would be in your best interest to shout for help before trying to lay a hand on them."

    Either the devs need to fix this or we need to change the our mind set on how A and B should be handled because right now 30 people on light party/full party content isn't working.
    (0)
    Last edited by Dyvid; 07-16-2014 at 08:33 PM.

  7. #77
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Dyvid View Post
    My key issue is I shouldn't have too change over. We shouldn't get blisted from the community because we are using Hunts like the devs envisioned, "Rank B maximum HP has been raised from solo to light party level, Rank A maximum HP has been raised from light party to full party level.". We should get reward without the need to be in a party, "some of the elite marks are so powerful, it would be in your best interest to shout for help before trying to lay a hand on them."

    Either the devs need to fix this or we need to change the our mind set on how A and B should be handled because right now 30 people on light party/full party content isn't working.

    Well I understand the shouldn't have to switch mindset, but SMNs in particular don't spike till about 20 seconds assuming you have the proper beginning rotation. If the mob dies before that, you are a pretty minuscule "weight" vs the other DPS that when fully buffed open miles higher then your class, hence there "weight" is higher.

    People wish for more coordination with hunts. The content is not designed the way it's claimed to be as we all know full well. While you can certainly do the things SE states with the party sizes, that just a base recommendation. However, that's only speaking to what it's tuned for. It doesn't account for the enormous amount of people that approach each hunt as I'm sure you're aware of.

    Your getting Blisted likely because you're pulling early while not giving others reasonable time to approach something, giving off the impression of not sharing, and while you may not be in the wrong mechanically speaking, your wrong in ethics, because everyone could profit from the same mob. Pulling something like Naul, (the most sought after B rank due to mark bills) on your own is a sense of douche baggery well realized because its so sought after.

    Of course you also stated with an undertone of "I shouldn't have to party to get full credit". Honestly if that's true then you have two choices. Be main tank the entire life duration, or burn the thing down to the ground. You have the ability to do the second, and its your BLM.
    (0)
    Last edited by Havenchild; 07-16-2014 at 09:05 PM.

  8. #78
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Havenchild View Post
    snip
    So it's wrong ethically to not wait until everyone that needs the mob arrives? Let us take Naul for example because it's a good one. He's a B rank (designed for Light Party) which is in high need by the entire server. How long should we wait to pull? 15 minutes? 30 minutes? 1 Hour? No matter what someone is going to miss out. As someone stated already it took 7 tries to get full credit on Naul because they couldn't do enough damage due to the massive amount of people. You might call it selfish to pull an A rank mob after 8 people show up but I think it's selfish to make the first 8 wait for another 30 people and not get the rewards they deserve.

    This system is fundamentally flawed because it's damn if you do damn if you don't. This is why players voted against it in favor of more instance content and no claim system why back in 2010. People may hate FATE with a passion but it works. Mobs show up on map so people don't need third party apps to find them and they have HP based on last number of players that fought them.
    (3)

  9. #79
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90

    Hunts are still Broken and a Joke

    Hunts die too fast:
    30 seconds and it's over for an A rank.
    For an S rank, 1-2minutes and it's over

    No credit for people popping S Ranks:
    You can spend 2 hours trying to pop an S rank, and end up with less marks than people who randomly showed up after you did all the legwork

    Hunts disappear:
    At least on Balmung, nearly everybody still has to deal with the infamous "invisible NM"
    Multiple times during almost any A or S rank fight the Mob disappears. Even when people tone down the settings, they still disappear

    No full credit even if there entire time:
    with so many people killing the hunt mobs, even if a full party spams entire fight and does max dmg they can, they often get less than the max reward

    Fate-Tied Hunts:
    Too many trolls. Ppl joke about how they are ruining the fates for people. And then say "if you don't like it don't hunt"

    Too many trolls in general:
    people shouting fake hunt positions
    people pulling right away (even if you found the mob and were waiting for others)
    people resetting and pk'ing people

    Tons of cheating:
    Because "radar isn't any different from looking around" (even though it obviously is) and SE hasn't said anything, nearly everyone is using radar to find mobs.

    Overall, hunts will probably go down in history as one of the worst mechanics in any MMO. Literally, they fail at nearly every point. Great concept, horrible follow-through.

    already a number of people I know have left the game because they are tired of all the hunt-related drama spamming every zone.

    Sadly this could be fixed easily using any of the following:
    1. 7min invulnerability on hunt mobs when they pop
    2. twenty times the HP
    3. 100 mark cap per day
    4. announcement in zone for a and b hunt mobs. worldwide announcement for s rank mobs
    5. increase daily hunt to 105 per day (so 1 full upgrade per week if soloing)
    (10)
    Last edited by Azurymber; 07-17-2014 at 07:54 AM.
    Mew!

  10. #80
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    The system really is bad. Been looking for hunts for 3 hours tonight in multiple full parties and have 20 seals to show for it. When I turned up for the only S of the night the mob was invisible until it dropped down dead, then its corpse appeared.
    (5)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

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