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  1. #81
    Player
    Velthice's Avatar
    Join Date
    Sep 2013
    Posts
    567
    Character
    Ozzie Nyandias
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    The open world certainly became more dangerous, now every area is slathered in vitriol.
    (4)

  2. #82
    Player LeonBlade's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    201
    Character
    Yuki Shiku
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Azurymber View Post
    Too many trolls. Ppl joke about how they are ruining the fates for people. And then say "if you don't like it don't hunt"
    Okay? Go complain about trolls in CT as well then, they're all over this game, nothing to do with hunts.

    Quote Originally Posted by Azurymber View Post
    Overall, hunts will probably go down in history as one of the worst mechanics in any MMO. Literally, they fail at nearly every point. Great concept, horrible follow-through.
    Are you joking? It really isn't as bad as you're claiming, yeah it's flawed, but it certainly isn't that bad.

    Quote Originally Posted by Azurymber View Post
    already a number of people I know have left the game because they are tired of all the hunt-related drama spamming every zone.
    Oh god, I can't take people bitching in shout chat! I'M LEAVING THIS GAME! Really...? Either you're lying or these people are just plain stupid, just don't look at the shout chat, plain and simple.
    (1)

  3. #83
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Havenchild View Post
    First off OP, if your doing hunts on SMN, and things are dying less then like 20 seconds, you should switch off SMN and go to your BLM, (if your going out of party).
    On average BLMs, and BRDs for DPS, have the highest potential to get the highest gains on all ranks that last less then 20 seconds. On BLM on B and A ranks, both dying roughly in the same time on my server, I can still get full credit out of a party assuming I'm there when its first pulled. Raging Strikes+ Fires and Double Flare rotation pretty much solidifies you on contribution for both.
    Or just go WHM, tag the mob with Aero or something, then Divine Seal/Presence of Mind and spam Cure II on yourself until the mob is dead. You'll probably end up tanking it and will get a decent amount if not full credit solo. Plus it helps the mob live longer in a small way.
    (0)

  4. #84
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 80
    i stand by the fact that i said people take hunts far more to heart than it needs to be.
    if ppl are seriously leaving because of this i can't help but laugh.

    i was doing botany, about 20 ppl came as ppl shouted and waited...
    they started and it died in 5 seconds w/ just a few ppl...it needs a BIG hp booster
    (1)

  5. #85
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Balmung is fairly vocal in shout channel right now due to the hunts, where they weren't so much before, I'll grant that. However, Azury has a long history on these boards of very drawn out complaints that stem to be a tad more extreme than the average opinion, even for the server she plays on.

    I certainly do not like the hunt system as it stands, but I have multiple reasons for that, rather than just the congestion. For me, it lacks most of the ideas that come to mind when referring to hunts in favor of the typical trappings of MMO 'open world' content, which, I have long stated on these boards, ends up being more toxic than its worth in the long haul.

    All of the pratfalls we have encountered, I've cautioned against: Competition causing bad blood between players - the flooding demand for content and the innate inability for open world NM systems to accommodate it, the exploitation and outright cheating the system up to and including the use of third party tools, and the further wedge in the divide among the player-base. All of these are things I've been warning against since 1.0 days, and bemoaning since FFXI.


    But there are other things that make these hunts not so engaging for me, mechanically. There's no chase, no trapping. Yes, the Hunt monsters themselves have somewhat unique fight mechanics to them (at least the S ranked ones.) However beyond the fight there are no behaviors unique to hunts other than spawn conditions and timers. I'd love to see a monster you'd have to chase to a specific spot to get to fight, or have to bait out to specific places for bonuses or to prevent specific kinds of damage. To me, part of hunting is the environment and right now there's no real environment-awareness in hunts.

    However, my expectations of that changing are realistic, and I would be content with adjustments to better accommodate the congestion (such as force-poping methods).

    In the end, I typically don't mind or begrudge Azury's outbursts. While I feel there needs to be better respect paid to the developers for the realities of running an MMO, especially for a Japaneese company, who's never experienced this level of success before in the field. (In contrast to Korean and North American MMOs which have had lots of experience in the field) I do feel that having outspoken opinions on such matters are a necessity for all MMOs. Though, having it all come from one voice does tend to discredit the poster over time - Boy who cried wolf and all.

    And in this matter, I do agree with the base overall mood on this - Hunts still need a lot of work. I'm more than confident that SE developers are aware of this, however.
    (3)
    Last edited by Hyrist; 07-17-2014 at 08:54 AM. Reason: Clarification

  6. #86
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    I'm sorry but I just did a S rank. my LS found it. We were there from the start. 5 seals (full party). All hitting it non stop entire fight from the start.

    This system is a total joke. And incredibly unfair and luck-based.

    I've done 5 or 6 S ranks, many of which my LS spawned today, and have yet to get full credit for any of them (always 30 or less), regardless of full party. Each fight mob kept disappearing.
    (0)
    Mew!

  7. #87
    Player Skyl1n3's Avatar
    Join Date
    Aug 2013
    Posts
    530
    Character
    Sky Lionheart
    World
    Phoenix
    Main Class
    Lancer Lv 51
    Quote Originally Posted by Azurymber View Post
    I'm sorry but I just did a S rank. my LS found it. We were there from the start. 5 seals (full party). All hitting it non stop entire fight from the start.

    This system is a total joke. And incredibly unfair and luck-based.

    I've done 5 or 6 S ranks, many of which my LS spawned today, and have yet to get full credit for any of them (always 30 or less), regardless of full party. Each fight mob kept disappearing.
    So you're getting the same amount of rewards in a full party from pull than I am from solo attacking the S Ranks... that's messed up, this sh*t needs fixing.
    (0)

  8. #88
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    It does need fixing, it is very frustrating. I feel as if a scaling system not unlike FFXI's ZNMs would have been far more successful. With the Daily hunts providing currency towards pops for higher ranking monsters and so forth.

    At the very least, however, better scaling for reward of content really is a more immediate concern, barring all other adjustments.
    (0)

  9. #89
    Player
    thepalehunter's Avatar
    Join Date
    Mar 2014
    Posts
    32
    Character
    Beatrix Blackthorn
    World
    Goblin
    Main Class
    Thaumaturge Lv 50
    Make the personal daily / weekly marks worth something - make the random marked mobs worth next to nothing.
    (0)

  10. #90
    Moderator Enkrateia's Avatar
    Join Date
    Feb 2011
    Posts
    200
    Greetings!

    Since this thread is discussing topics already covered in another thread, I invite you to join the discussion there.
    Band-Aid fix on hunts didn't work

    LGM Enkrateia
    (2)

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