Set HP to 0 is different than AoE damage. Want to make sure everyone and everything dies from the mechanics if not done correctly, set their HP to 0 instantly or make the AoE damage so high the pet will still die via the reduction. Simple enough.
No, I think the larger issue here is that the Dev team is going back to their XI roots and not doing proper testing, development,or even doing things that make an onze of sense.
Ok, i'll try to be clear on my point.
I can understand they don't want us to kill Ramuh that way (after all, who want play a game as they want when they can play it as the developers want... but it's not the debate here).
My problem is, they present it like a "bug", it means: people using it were cheating.
They should have said they change the mechanic of the fight, which mean: ok, good job, you've outsmarted us. We don't want you to kill it that way so we change the fight.
This is my real problem.
Stating that is was a bug doesn't imply Square thinks they were abusing it, stating it was a bug can be used in many ways. Developers like using the term "bug" to get around backlash on games such as League of Legends, nerfing a character and calling it a bug to make it seem more fair.
"Bug" can also mean they didn't take this into account in the first place, because they assumed if the skill did 17,000 damage, nothing would survive it. The fact that Titan did was a miscalculation by the dev team and nothing else. They don't like to admit honest mistakes.
While I do think it was their own fault for leaving this out; they don't need to be berated for making you do the fight as intended. It excludes player-base, tanks.
So is T8 enrage, 30k damage. It's also damage based but is set to be high enough to make sure someone dies.There was no bug. AoE damage = reduced, Ramuh EX does AoE damage. Therefore, damage was reduced. Now they just made it that said damage bypass the mechanic. There was no bug or exploit or anything of the sort and how people don't grasp this is beyond understanding.
1 shot via damage, not set hp to 0.Damage gets reduced due to being AoE. Mechanics themselves were working as intended, whether it was a foresight by Square-Enix to but this is an AoE or not get pet damage reduction is another debate but it's clear than no one abuse things they weren't supposed to with pets not getting 1-shotted.
Honestly, i tryed the fight both ways, and while hte Titan strat made the add dps check easier, the safe zone of the fight is so little that it was overcrowded with DPS which tend to give problem when it came to reading what happened. For me the tank strat was in a sense "safer" cause all your hope are not on a single SMN in the middle of thunder hell... But the titan tank would probably have become a Big Carry Technic and it would have benn sad to see a clever idea becoming this. Better to see it go like this.
Hi! Software developer here.
"Bug" in modern tech parlance is a catch all term for "thing that makes the program not work properly or as expected." It can refer to oversights as well as deliberate mistakes but generally refers to any case where an expected input produces an unexpected output, either from the user's end or the developer's end.
In this case, -egi's not dying to Ramuh's AOE magical damage due to their high resistances is a 'bug', not because it is something in the code that was incorrectly written, but because it was an oversight that caused a certain input (titan-egi being hit by ramuh's tank kill mechanic) to produce an unexpected output (titan-egi, er....not dying.)
Also, a "bug" produces an unexpected output. An "exploit" is the use of the program to cause serious damage to other users or the system as a whole. Utilizing a bug is not necessarily an exploit.
(It's worth noting that tankless Ramuh was not necessarily easier, it was just preferable because competent tanks tend to be in very limited supply. Sorry!)
My point? it's a mechanic that kills you in 1 hit and you can't avoid it unless you follow the fight mechanic, be it damage based or not, it's set to be an amount of damage you can't survive unless you do it properly with the fight mechanic.
This post makes me smile. Hee hee. :3
That's pretty much how I would assume any tank would feel. I know I would.I've had a feeling of dread wanting to do Ramuh EX and learn this mechanic on my Paladin, because it's my main class. To be told "No, you have to go DPS, the fight is 100x easier this way." because a pet can tank it BETTER than me, is actually infuriating, and insulting.
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