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  1. #1
    Player
    ZephyrAM's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    244
    Character
    Lynia Celeste
    World
    Hyperion
    Main Class
    Gladiator Lv 52
    Yoshida did talk awhile back about a 'hybrid' role to take the fourth slot (tank, healer, dps, hybrid), and while he's never spoken positively for a support role, this could be close enough to appease people. Hard to say. Either way, it's liable to create some very interesting classes/jobs ^_^.

    Also, earlier someone mentioned Mystic Knight being a tank... and I can't even say how much I'd love that.
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/1556132 ~ Lynia Celeste

  2. #2
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by ZephyrAM View Post
    Yoshida did talk awhile back about a 'hybrid' role to take the fourth slot (tank, healer, dps, hybrid), and while he's never spoken positively for a support role, this could be close enough to appease people. Hard to say. Either way, it's liable to create some very interesting classes/jobs.
    Hybrid isn't something you can make a role out of. Hybrid would be like...I guess the best modern example is utility. SMN is a DPS job that can raise if needed, for example. Another example would be a something like RDM (if it were designed as a DPS with limited off-healing and debuffing). They'd still be confined within their role in the trinity but have things a MNK or DRG do not. The alternative would basically write a "don't take these jobs to anything remotely challenging" on said hybrids, because no one takes second-string tank/heals/DPS to things in an MMORPG.

    I also don't understand the fixation some have with wanting to break from the trinity.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)