Results 1 to 10 of 184

Hybrid View

  1. #1
    Player
    Kaisha's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    Kaishen Commodore
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by ValkyrieL View Post
    If this becomes a standard strategy cuz people always want more dps than SE WILL have to buff ramuh or nerf egi.
    Yes, let's nerf a tanking pet for being able to tank with proper support from the healers. Better nerf SCH DPS while we're at it before there's a 7SCH 1SMN video of Ramuh EX also.


    I take it the SMN had a VIT build to summon the Egi in with as much HP as possible?
    (4)

  2. #2
    Player
    KidSerge's Avatar
    Join Date
    Aug 2013
    Posts
    75
    Character
    Fionna Beoulve
    World
    Sargatanas
    Main Class
    Lancer Lv 70
    summoners and scholars only Leviathan Extreme
    http://www.youtube.com/watch?v=VXlPYPO6Yqc
    (1)

  3. #3
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Kaisha View Post
    Yes, let's nerf a tanking pet for being able to tank with proper support from the healers. Better nerf SCH DPS while we're at it before there's a 7SCH 1SMN video of Ramuh EX also.
    Right, because there's absolutely nothing wrong with bypassing the need for a tank with Titan-egi in content that is supposed to require a full party and is current...

    I appreciate novel group comps to clear stuff (40 priests in Molten Core comes to mind), but how this is handled will be determined by how prominent this use of Titan-egi becomes. If it does become widespread the devs would have no option but to nerf SMN, Titan-egi or both. I'm more the type to nip things in the bud, which is why I'd expect them to do it before it becomes prominent.
    (6)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,865
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Duelle View Post
    Right, because there's absolutely nothing wrong with bypassing the need for a tank with Titan-egi in content that is supposed to require a full party and is current...

    I appreciate novel group comps to clear stuff (40 priests in Molten Core comes to mind), but how this is handled will be determined by how prominent this use of Titan-egi becomes. If it does become widespread the devs would have no option but to nerf SMN, Titan-egi or both. I'm more the type to nip things in the bud, which is why I'd expect them to do it before it becomes prominent.
    Or they could just split Shock Strike into a sequential single-target attack and an instantly following donut AoE around the tank. The single-target portion would ignore the pets' AoE-damage-taken-reduction, and that would be the end of that. No class changes necessary.

    Quote Originally Posted by MartaDemireux View Post
    Seeing as how Titan-Egi is labeled as a "Tank-type" pet I would really hope that they do not remove the ability to tank endgame with him. They wish to bring in hybrid jobs in the future and this is a perfect example of a hybrid in action. They'll have to figure out a way to balance it out in other content and make it more equal to PLD/WAR but it should definitely remain an option.
    I would be in favor of that if the pet was just a larger portion of the SMN's dps. But when the pet is scarcely more than a third of the pair's total damage, I don't see why it should be able to do as much as real tank tank while having two thirds of its potential basically unchanged. Make the pet the majority of the SMN's effects, or force the SMN to do more to maximize the pet's potential at cost of its own in order to possibly do this -- such that its variance is a truly significant choice -- then I'd love to have that be the case.

    On that note, I am glad that this at least required some gear trade-outs.
    (0)