Page 1 of 2 1 2 LastLast
Results 1 to 10 of 16
  1. #1
    Player Dashuto's Avatar
    Join Date
    Aug 2011
    Posts
    317
    Character
    Dashuto Moragan
    World
    Hyperion
    Main Class
    Gladiator Lv 50

    Possible Cure/Non Interrupt exploit?

    Do PvP on the primal cluster, and have ran into a specific team of WHM WHM DRG (4th seems to change often) many times who represent the adders. They have always seemed very good, using LoS and teamwork, but something concerned me finally.

    A team of 12 couldn't kill one of their whms with it pure-focused in a recent match where I was on the Maelstrom side. Reminder: there is only 4 of them present. The HP never seemed to fall below 90%. I decided to isolate who they could be (the team would have to be from the same server) and inspected the after battle results. I was able to isolate who it could be based on server, and then noticed something very peculiar.

    Most healers cure 20k-50k HP. Sometimes I see up to 80k cured.

    These two healers each have a regular habit of curing over 200k HP in a match. Somehow, they are also never getting interrupted while doing it. I have screenshots of an after battle result with 161k and 235k from the pair, which I can scrub and post here to hide identity.

    Does this sound like an exploit or am I being ignorant? I understand cures and healers are always very powerful defensively in Frontlines (they are) and a healer can assuredly tank DPS if they want to (they do). But survivng an onslaught of a 12 man wave, 9 of which were DPS, made me look at things closer. Its not the 90% evade ability, they quite literally never get interrupted, and how are they pulling enough MP to cure over 235k HP per 13-ish minute match, when there's no ballad or manasong supporting them?

    I have witnessed this team 4-man claim Sun Temple (thats the opposite point from Adders) and hold it vs a combined assault from Flames and Maelstrom who were not touching anyone but the adders to remove them. They won and slew all the flames and maelstrom.

    Has anyone else seen something similar, or has some input to this? I would appreciate better responses than "u mad". I've already admitted they have genuine skill aside from this suspect exploit. Are they /really/ that good? Maybe, I don't know. Help me figure this out.
    (1)

  2. #2
    Player
    SeleneVenizelos's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    404
    Character
    Tete Rouge
    World
    Louisoix
    Main Class
    Armorer Lv 80
    It's difficult to call this.

    I have been in a four man healer team defending the temple. We survived an onslaught of fifteen people without a death. We even survived a direct Skyshard to the face. Healers camping a flag is a very potent defense, but it's as much to do with people not knowing the correct procedure for downing a healer as healers just being invincible in a group. Unless I am interpreting your post wrong, a group of twelve would take a long time to kill a healer with other healers present, by which time they're usually dead from the non-healers lurking around.

    Four healers defending a flag really is potent though. Don't underestimate just how much. They're nearly invincible without excellent coordination when attacking so that you keep all four attacked and occupied. If they can keep Stoneskin and Succor up the whole time you're hitting them they can cast with impunity and it might seem like they're not being interrupted, but of course they wouldn't be if everyone is hitting for zero.

    There certainly is an element of suspicion to what you describe though. Like I said, it's hard to call. If the players are good and there's four of them I see no reason why it's not possible, but to repeat that level of performance every fight seems highly unlikely. Different opponents, different tactics. Have you encountered them more than once?

    Next time, try getting someone to Braver one of them. That's a quick way of getting rid of one.
    (0)

  3. #3
    Player Dashuto's Avatar
    Join Date
    Aug 2011
    Posts
    317
    Character
    Dashuto Moragan
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by SeleneVenizelos View Post
    It's difficult to call this.
    My math is horrible, but suppose someone was spamming Cure II alone an entire match: that would be 40,000 MP for them to cure 235k (Please keep in mind, 80 cap). For Medica II that would be 80,000+ MP. I think the first thing to look at may be: how are they getting the MP to cure this much? Even with abilities? I can attest there is not a bard supporting them with its PVP ability, nor are they using return as I've seen them at 0 deaths. (Does return restore mp?)
    (0)

  4. #4
    Player
    SeleneVenizelos's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    404
    Character
    Tete Rouge
    World
    Louisoix
    Main Class
    Armorer Lv 80
    MP regens pretty quickly outside of battle. The MP consumption isn't really an issue. Say they burn through all of their MP on an attack. Within what... fifteen seconds? they're full again.
    (0)

  5. #5
    Player Dashuto's Avatar
    Join Date
    Aug 2011
    Posts
    317
    Character
    Dashuto Moragan
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by SeleneVenizelos View Post
    MP regens pretty quickly outside of battle. The MP consumption isn't really an issue. Say they burn through all of their MP on an attack. Within what... fifteen seconds? they're full again.
    Suppose they /aren't/ out of battle 90% of the time, which is the case. I know you have only my word to go on here, but please entertain the thought.
    (0)

  6. #6
    Player
    SeleneVenizelos's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    404
    Character
    Tete Rouge
    World
    Louisoix
    Main Class
    Armorer Lv 80
    I can't entertain something that doesn't happen. Somebody defending a flag is not in battle 50% of the time, let alone 90%. Also, just because there are hostiles in the area it doesn't mean they're in battle. My MP can still Regen at the quickest rate even with people around me fighting until either myself or Eos heals somebody or somebody attacks me.
    (0)

  7. #7
    Player Dashuto's Avatar
    Join Date
    Aug 2011
    Posts
    317
    Character
    Dashuto Moragan
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by SeleneVenizelos View Post
    I can't entertain something that doesn't happen. Somebody defending a flag is not in battle 50% of the time, let alone 90%. Also, just because there are hostiles in the area it doesn't mean they're in battle. My MP can still Regen at the quickest rate even with people around me fighting until either myself or Eos heals somebody or somebody attacks me.
    A common tactic of theirs is to come from adder side to Sun Temple. They try to remain and hold sun temple the entire match. During this time they are under near constant assault from both the Flames and Maelstrom. If you've been touched by someone in battle and they're within range of you, say behind a wall, then it will still affect MP to my understanding. This is also how people are killing by leaping off Mid when previously engaged, same concept.

    I have been that bard behind the wall watching them, with a flaming arrow underneath their point. That's the point here, you believe its not happening because you are telling yourself "but thats not possible" I am of this same opinion. Except that I am there to see it and say "that shouldn't be possible".

    This is why I made the topic, there is something very off with how much they are curing, how much they are managing to tank, and how long they are engaged. I would like to point out they are White Mages, and if there is an exploit of some sort, it may be white-mage specific.
    (0)
    Last edited by Dashuto; 07-13-2014 at 08:12 PM.

  8. #8
    Player
    SeleneVenizelos's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    404
    Character
    Tete Rouge
    World
    Louisoix
    Main Class
    Armorer Lv 80
    No, I'm not saying what you're implying is impossible. What I'm saying is you aren't engaged 90% of the time. That's not possible. For all you know they could sit there in downtime spamming Cure 2 on themselves to get their heal rating up. I've seen people do it.
    (0)

  9. #9
    Player Dashuto's Avatar
    Join Date
    Aug 2011
    Posts
    317
    Character
    Dashuto Moragan
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by SeleneVenizelos View Post
    No, I'm not saying what you're implying is impossible. What I'm saying is you aren't engaged 90% of the time. That's not possible. For all you know they could sit there in downtime spamming Cure 2 on themselves to get their heal rating up. I've seen people do it.
    I have tried to address this to you in my post, though I recently edited it. I would like to again press upon you that they are being attacked by /both/ the Flames and Maelstrom almost the entire time. I have personally been in Maelstrom Team C to witness it through the entire match twice now. The entire southeast side of Frontlines basically becomes a vengeance mission to remove the team of 4 adders from that point. I cannot press this at you enough. It gets to the point that Flames and Maels dont target each other. Or at least attempt not to. This is the situation that threw me into checking what was going on.
    (0)

  10. #10
    Player
    Darkoon's Avatar
    Join Date
    Mar 2011
    Posts
    103
    Character
    Luna Belle
    World
    Ragnarok
    Main Class
    Conjurer Lv 70
    Really? Only 200k healing?

    http://imgur.com/ODszQlx

    I have done as high as 520k healing on a really long duartion fight. It's called, smart use of cooldowns and having healers to back you up so you can heal for longer. And no, it's not an exploit or a bug, Healers have 3 seperate cooldowns to use while they are being attacked, Surecast, Swiftcast and Equanimity. Pare that with line of sight or simply casting in between attacks, especially easy if only a BLM is targeting you since they have the same cast time.
    (0)

Page 1 of 2 1 2 LastLast