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  1. #31
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    Quote Originally Posted by Kaedan View Post
    -Do you jump down the street, or jump up the stairs, or jump to work? yes
    -Do you jump up and down (with a 3 foot vertical) in one place when you're bored? yes
    -When someone has a fence around their yard, do you jump over it instead of using the gate? yes
    -At the airport, when there isn't a line of people at a ticket counter, do you jump over the zig-zag railings because it's shorter? Or the zig-zag fences at an amusement park? yes
    -Do you frequently jump off two story outdoor decks instead of using the stairs? a few times
    -Do you frequently try to jump on top of your friend's heads? if I'm working on a move for ballet
    sorry but again if jump isn't realitic to you but
    12 hour days are
    not dieing is
    not being able to sleep is
    running around everywhere is
    showing no physical way of talking is
    fighting monsters are
    being a cat humniod is

    ya............. stop using immersion as an excuse.
    (0)

  2. #32
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    manual jump is better then auto jump. In auto jump you can get caught in a jump loop pretty quickly. I've had this happen in just about every zelda game and game with auto jump.
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  3. #33
    Player
    Abriael's Avatar
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    Mar 2011
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    Ul'Dah
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    Abriael Rosen
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    Goblin
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    Gladiator Lv 100
    Quote Originally Posted by Kilta_Firelotus View Post
    in karate? kung fu? or in bellet?
    What part of "day to day situations" did you not understand?

    Sorry but how realistic is a 12 hour day? How realist it to always run around everywhere? How realistic is it to battle monsters? How realistic is to only be ko'ed by a monster?
    Let's see. Do you know that "Modern fantasy" is differentiated from "fairy tales" mainly by the fact that it's realistic? Think about fantasy movies, fantasy books, think about the most epic and enthralling battle scenes. How many of those mighty warriors you see jumping around like schoolgirls, instead of staying well planted on their feet?

    Do you know why it is like that? Because in 99% of situations jumping looks stupid.

    Oh, by the way, Jumps in real Karate are actually very, very rare outside of simple physical workout. Same for Kung-fu (or better, the many, many extremely varied styles of martial arts that people erroneously bundle up as "Kung-fu") Just an heads up.
    (0)
    Last edited by Abriael; 03-11-2011 at 02:59 PM.

  4. #34
    Player
    Kaedan's Avatar
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    Kaedan Burkhardt
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    Atomos
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    Gunbreaker Lv 100
    Quote Originally Posted by Kilta_Firelotus View Post
    sorry but again if jump isn't realitic to you but
    12 hour days are
    not dieing is
    not being able to sleep is
    running around everywhere is
    showing no physical way of talking is
    fighting monsters are
    being a cat humniod is

    ya............. stop using immersion as an excuse.

    I wasn't. You were. You brought it up. You started mentioning jumping in dance and martial arts. I just brought up examples of how silly some of YOUR insinuations are.

    And again, you ignored the important part of my statement. Probably for the 4th time now. So unless you're at least willing to acknowledge the real point instead of ignoring it because you want to troll, then you aren't worth talking to anymore.
    (0)

  5. #35
    Player
    ShinChuck's Avatar
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    Character
    Cinnaris Artai
    World
    Excalibur
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    Pugilist Lv 50
    Quote Originally Posted by MagicofGaia View Post
    Only in a damn ff forum will 10 different people create jump threads. it's a dead topic at this point, move on
    Actually, the dev team has recently said they're looking into implementing jumping. It's on the Lodestone.
    (0)
    "Everyone is tired of waiting for improvements, and being made to feel like we expect too much when everyone else in the gaming world gets the freaking job done."

    - Rowyne Moonsong

  6. #36
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    Wynn's Avatar
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    Aedan Yarborough
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    Balmung
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    Goldsmith Lv 80

  7. #37
    Player
    Abriael's Avatar
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    Abriael Rosen
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    Goblin
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    Gladiator Lv 100
    Quote Originally Posted by Wynn View Post
    Compare that with the whole duration of the 3 movies, what's the percentage again? A whole 0,001%?

    Exceptions normally confirm the rule.

    This, of course, without mentioning that it does look extremely awkward, and if replaced by a generic jumping animation present in any kind of MMOPRPG it would undeniably look extremely stupid.

    P.S. Stuff it.
    Please. Grow up
    (0)
    Last edited by Abriael; 03-11-2011 at 03:10 PM.

  8. #38
    Player
    Zenaku's Avatar
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    Zenaku Yamada
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    Cactuar
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    Conjurer Lv 50
    Quote Originally Posted by Kimahri View Post
    Oh, you did? Well. Good thing it's still there......Where it belongs.
    just becuase you don't like i don't mean others don't -.-
    (0)

  9. #39
    Player
    Wynn's Avatar
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    Aedan Yarborough
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    Nice ninja edit there, Abriael

  10. #40
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    Kaedan's Avatar
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    Kaedan Burkhardt
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    Atomos
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    Gunbreaker Lv 100
    Yes, and if you read the thread in which he talks about it (oh right, you probably don't speak Japanese), he says they are considering adding it in a way that doesn't take away from the experience.

    So if Yoshi-P is smart he will do one of the following:

    -Add it as auto-jumping
    or
    -Add it as a limited manual jump

    And since he's been doing a good job so far, I'm pretty sure that's what he'll do.
    (0)

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