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  1. #1
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    Only on a Final Fantasy Forum...

    • Could you find a discussion about whether or not to implement jump in an mmo

    Now your turn to add something.
    (0)
    Last edited by gifthorse; 03-11-2011 at 01:51 PM.

  2. #2
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    People who deny that there is anything wrong with the game.
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  3. #3
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    Quote Originally Posted by Rayle View Post
    People who deny that there is anything wrong with the game.
    thats DCUO not ffxiv

    ppl who think jump spam breaks immersion but say nothing over emotes and emote spam, 6 hours for night and day, having floating names, raising, running around everywhere, not needing to use the bathroom.

    All this and none of them role play.
    (0)

  4. #4
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    Quote Originally Posted by Kilta_Firelotus View Post
    thats DCUO not ffxiv

    ppl who think jump spam breaks immersion but say nothing over emotes and emote spam, 6 hours for night and day, having floating names, raising, running around everywhere, not needing to use the bathroom.

    All this and none of them role play.
    I like the way you express yourself. <3
    (0)

  5. #5
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    Skyrant_Kangaroomouse's Avatar
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    Mar 2011
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    98
    Character
    Skyrant Kangaroomouse
    World
    Sargatanas
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Kilta_Firelotus View Post
    thats DCUO not ffxiv

    ppl who think jump spam breaks immersion but say nothing over emotes and emote spam, 6 hours for night and day, having floating names, raising, running around everywhere, not needing to use the bathroom.

    All this and none of them role play.
    To be perfectly honest, you are confusing a few things here, love.

    Floating names can be turned off and i do so 90% of the time, raising the dead is part of the lore, taking a dump in the bushes is hardly worth a mini game and emotes add to roleplaying.

    Jumping does not add to lore, gameplay mechanics ore roleplay unless you insist on roleplaying a character with a severe jumping fettish.
    (0)

  6. #6
    Player
    MagicofGaia's Avatar
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    Mar 2011
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    Limsa-Lominsa
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    Character
    Kino Fatale
    World
    Ultros
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    Gladiator Lv 52
    Quote Originally Posted by Skyrant_Kangaroomouse View Post
    To be perfectly honest, you are confusing a few things here, love.

    Floating names can be turned off and i do so 90% of the time, raising the dead is part of the lore, taking a dump in the bushes is hardly worth a mini game and emotes add to roleplaying.

    Jumping does not add to lore, gameplay mechanics ore roleplay unless you insist on roleplaying a character with a severe jumping fettish.
    yet another post that has a high concentration of win
    (0)

  7. #7
    Player
    Azure_Heaven's Avatar
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    Mar 2011
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    Character
    Azure Lite
    World
    Hyperion
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    Conjurer Lv 50
    Quote Originally Posted by Skyrant_Kangaroomouse View Post
    To be perfectly honest, you are confusing a few things here, love.

    Floating names can be turned off and i do so 90% of the time, raising the dead is part of the lore, taking a dump in the bushes is hardly worth a mini game and emotes add to roleplaying.

    Jumping does not add to lore, gameplay mechanics ore roleplay unless you insist on roleplaying a character with a severe jumping fettish.
    ^ x100000000000000000000000000
    (0)

  8. #8
    Player
    Rowyne's Avatar
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    Mar 2011
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    Gridania
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    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Skyrant_Kangaroomouse View Post
    Jumping does not add to lore, gameplay mechanics ore roleplay unless you insist on roleplaying a character with a severe jumping fettish.
    Miq'ote?

    Seriously, if you watch the Mithra character creation in FFXI, she's jumping and doing cartwheels all over the place.

    Can't image they're any less cat-like in FFXIV.

  9. #9
    Player
    Rhianu's Avatar
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    Mar 2011
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    Limsa Lominsa
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    464
    Character
    Rhianu Esparta
    World
    Gilgamesh
    Main Class
    Marauder Lv 52
    Quote Originally Posted by MagicofGaia View Post
    Only in a damn ff forum will 10 different people create jump threads. it's a dead topic at this point, move on
    Jumping will not be a dead topic until it has been added to the game or FFXIV gets shutdown!

    Quote Originally Posted by Skyrant_Kangaroomouse View Post
    Jumping does not add to lore, gameplay mechanics or roleplay unless you insist on roleplaying a character with a severe jumping fettish.
    I bolded the part that's wrong.

    You're right in saying that adding the ability to jump has no impact on the lore, but saying that jumping has no impact on the gameplay mechanics is simply ignorant. I apologize if that sounds a little harsh, but it's true. Jumping can and does have a dramatic impact on the way any game is played. Trying to deny that is like trying to deny the sun exists at noon day.
    (0)
    Last edited by Rhianu; 03-11-2011 at 02:13 PM.
    ( ◕ ‿‿ ◕ )

  10. #10
    Player
    Onidemon's Avatar
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    Mar 2011
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    Ul'dah
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    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Skyrant_Kangaroomouse View Post
    To be perfectly honest, you are confusing a few things here, love.

    Floating names can be turned off and i do so 90% of the time, raising the dead is part of the lore, taking a dump in the bushes is hardly worth a mini game and emotes add to roleplaying.

    Jumping does not add to lore, gameplay mechanics ore roleplay unless you insist on roleplaying a character with a severe jumping fettish.
    How did you figure out that jumping does not add to gameplay? Do you realize how a jump future would impact future level design?
    (0)

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