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  1. #21
    Player
    Abriael's Avatar
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    Mar 2011
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    Ul'Dah
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    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Rhianu View Post
    Not really. At least, not if the character animations are good.
    Considering that a large percentage of the characters in the game wear/wield heavy armor and cumbersome weapons, no matter how well the animations are made, it still looks extremely silly. And it did in basically every single MMORPG I played that included it.

    Eh... depends. Most of the time, yes, but there are certain things that can only be done with a designated jump button. Plus let's not forget that adding climbing would probably be far more complicated to implement and take longer to program than a simple jump button.
    There already is climbing in the game, both up and down. It's just extremely limited in height difference. Raise that limit to head level, and every problem is solved. It'd be even more convenient than jumping, because you don't have to press any button. Walk to the ledge and drop down, or press against the cliff and climb up.

    Easy, convenient, and looks less idiotic.

    Quote Originally Posted by Kimahri View Post
    What the hell do you have against Super Mario!?!?!? You're like pure Satan Incarnate!
    I find the whole series aestetically jarring, the story unbelievably stiupid and the characters absolutely irritating. And I dislike platformers with a passion. You know, tastes.
    (0)

  2. #22
    Player
    AlexiaKidd's Avatar
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    Mar 2011
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    Character
    Alex Kidd
    World
    Spriggan
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    Marauder Lv 90
    I'm sorry but since when do you play a Mario game for the story lol
    (0)

  3. #23
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    jumping makes the character alive. Its a life like movement. If I see something in my way I jump over it, instead of walking 5 ft around it.

    I;m saying don;t cry immersion if you don't role play. Or feel 6 hour days add immersion. Or the fact we don't sleep.

    Also very few ppl in WoW did jump spam. You guys would know this if you actually played it. Also.... how many here spamed /dance2 in ffxi or /dance4 or had to cure spam as a dancer.... you were technically jumping a lot. Or using spectral jig again is a jump.
    (0)

  4. #24
    Player
    Abriael's Avatar
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    Mar 2011
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    Ul'Dah
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    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by AlexiaKidd View Post
    I'm sorry but since when do you play a Mario game for the story lol
    I play every game for it's story (between other things) unless it lacks one completely (like racing simulators for instance). If I have to be subjected to the presence of a story, then I like it to make the slightest sense and not to make me want to punch the author.

    Quote Originally Posted by Kilta_Firelotus View Post
    jumping makes the character alive. Its a life like movement. If I see something in my way I jump over it, instead of walking 5 ft around it.
    Oh really? Do tell, how many fences you jump every day? how many times you jump over a bench instead of walking around it? Do you jump off your balcony instead of walking out from the door?

    Jumping is one of the least used movement by human beings in day to day situations.
    (0)
    Last edited by Abriael; 03-11-2011 at 02:40 PM.

  5. #25
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    Mar 2011
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    Mount Gagazet
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    318
    Quote Originally Posted by Abriael View Post
    I find the whole series aestetically jarring, the story unbelievably stiupid and the characters absolutely irritating. And I dislike platformers with a passion. You know, tastes.
    Tastes? Ha! Only thing you have taste for is what you're slurpin' buddy.
    (0)

  6. #26
    Player
    Abriael's Avatar
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    Mar 2011
    Location
    Ul'Dah
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    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Kimahri View Post
    Tastes? Ha! Only thing you have taste for is what you're slurpin' buddy.
    You're very much entitled to your opinion, buddy
    (0)

  7. #27
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    Mar 2011
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    /dance1 samba style 3-4 jumps
    /dance2 3 jumps
    /dance 3 1 jump
    /dance 4 3-4 jumps.

    and more ppl spamed those more offten then ppl spam jumped in WoW

    yet that don't break immersion....


    True immersion isn't what is realistic or not. It is the ability to interect with the world. Jumping is away to interect with the world as is swimming.

    If I saw remove running because characters running around everywhere looks silly. You guys would bit my head off.
    (0)

  8. #28
    Player
    Kaedan's Avatar
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    Mar 2011
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    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kilta_Firelotus View Post
    jumping makes the character alive. Its a life like movement. If I see something in my way I jump over it, instead of walking 5 ft around it.

    I;m saying don;t cry immersion if you don't role play. Or feel 6 hour days add immersion. Or the fact we don't sleep.

    Also very few ppl in WoW did jump spam. You guys would know this if you actually played it. Also.... how many here spamed /dance2 in ffxi or /dance4 or had to cure spam as a dancer.... you were technically jumping a lot. Or using spectral jig again is a jump.

    -Do you jump down the street, or jump up the stairs, or jump to work?
    -Do you jump up and down (with a 3 foot vertical) in one place when you're bored?
    -When someone has a fence around their yard, do you jump over it instead of using the gate?
    -At the airport, when there isn't a line of people at a ticket counter, do you jump over the zig-zag railings because it's shorter? Or the zig-zag fences at an amusement park?
    -Do you frequently jump off two story outdoor decks instead of using the stairs?
    -Do you frequently try to jump on top of your friend's heads?

    Meh, I'm getting bored of this. I hope you get the point.

    BUT ANYWAY.... there are compromises to be made. An auto-jump or a limited manual jump (I've already explained this one to you, but you ignored it) would be perfectly acceptable to everyone I'm sure.
    (0)

  9. #29
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    Quote Originally Posted by Abriael View Post
    I play every game for it's story (between other things) unless it lacks one completely (like racing simulators for instance). If I have to be subjected to the presence of a story, then I like it to make the slightest sense and not to make me want to punch the author.



    Oh really? Do tell, how many fences you jump every day? how many times you jump over a bench instead of walking around it? Do you jump off your balcony instead of walking out from the door?

    Jumping is one of the least used movement by human beings in day to day situations.
    in karate? kung fu? or in bellet?

    Sorry but how realistic is a 12 hour day? How realist it to always run around everywhere? How realistic is it to battle monsters? How realistic is to only be ko'ed by a monster?

    Before asking about how often I jump in real life do considering those questions.
    (0)

  10. #30
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    You know they might as well implement jump because this is just going to become a cry-baby debate from here on out. "I want jump! MOM!!!! Mean old man won't give me jump! WAH!!!"
    (0)

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