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  1. #31
    Player
    IzumiRaito's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raito Izumi
    World
    Odin
    Main Class
    Arcanist Lv 50
    Hp scaling based on lvl 50 players online, or damage taken reduction buff based on number of lvl 50 players in area (at least 100 yalms). And problem solved.
    (0)

  2. #32
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Starlord View Post
    However, the design of this content is to go and "find" these monsters. Putting a purple indicator so that only your party can attack this mob will defeat the purpose of the content.
    Well it's a good thing I didn't suggest that at all and instead have been talking about changing the incentive structure

    Quote Originally Posted by IzumiRaito View Post
    Hp scaling based on lvl 50 players online, or damage taken reduction buff based on number of lvl 50 players in area (at least 100 yalms). And problem solved.
    No it does not. It will just be bigger zerg groups with more people and more DCs and models not loading. You're taking content designed for groups of 8 to 24 and retrofitting it for groups of 200 simply to keep it being the EXCLUSIVE PLACE to get Oils and Sands outside of a raid. Rather than solving the obvious design flaw you're agitating it.
    (0)

  3. #33
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Daniolaut View Post
    Conclusion:

    Players should be obtaining roughly 85-90 Seals per day.

    So you must do your daily, then find about 15 rank B marks, or 4 rank A marks per day.
    So what you're saying is people should ignore every other form of content out there just to do Hunts, because nobody will be in the ideal situation where they can get full credit for every hunt every time one is reported.
    (1)

  4. #34
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    The problem is that hunts are the only way to get allied seals. I'm not even doing dungeons anymore, except for the mysterious map exp roulette, since I can easily cap myths just doing hunts. If allied dropped in other places like frontlines and even dailies then it would disperse the crowd evenly. Also since the July 11 patch my ls and fc has gotten pretty quiet with regards to B ranks and sometimes A ranks. No one seems to be calling it out anymore.
    (2)

  5. #35
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Marxam View Post
    Also since the July 11 patch my ls and fc has gotten pretty quiet with regards to B ranks and sometimes A ranks. No one seems to be calling it out anymore.
    Because all you're doing by calling out an A rank or B rank is killing your own contribution. Maybe everyone else has some trick, but I haven't figured it out. Why should I sit around waiting for strangers to come up so I can get less seals? They should have never put raid gear on this vendor, it's a massive mistake.
    (1)

  6. #36
    Player
    Kail's Avatar
    Join Date
    Jan 2014
    Location
    Limsa-Lominsa
    Posts
    23
    Character
    Kail Stormbringer
    World
    Siren
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Marxam View Post
    Also since the July 11 patch my ls and fc has gotten pretty quiet with regards to B ranks and sometimes A ranks. No one seems to be calling it out anymore.
    This is my experience as well.

    The other day I told some people in mumble that I was doing hunts. Then I noticed one of my FC buddies run by on his mount in the area I'm searching.

    I ask "Where are you going?"

    "Oh, um, hunting mark spawned. Albin."

    It's getting so bad, people just aren't spreading info any more. I never see shouts for hunting marks any more. The only marks I ever see are the ones I find, the ones my LS reports (very few), or the ones my party finds.

    I did marks for about 3 hours yesterday, got about 48 seals. I'm up to 108 so far after 3 days of doing pretty much only hunting marks.
    (1)

  7. #37
    Player
    TheUltimate3's Avatar
    Join Date
    Jan 2014
    Posts
    620
    Character
    Daiza Auvec
    World
    Behemoth
    Main Class
    White Mage Lv 80
    Lose lose situation.

    If it was pure vanity stuff, then you would have complaints that they are practically pointless and you would have far less people out doing it, which would then lead to the usual "Nothing to do in the open world".

    You add the raid stuff, and you get half a dozen forum posts about how much a failure hunts are.

    They could have used that Leve system thing, but honestly that just creates the illusion of open world, and if it required spawns to be killed to pop those leveNMs, then you just end up with the same situation now.

    There was absolutely no way Hunts were going to turn out any differently if they actually intended them to be Open-World and relevant.
    (0)

  8. #38
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by TheUltimate3 View Post
    If it was pure vanity stuff, then you would have complaints that they are practically pointless and you would have far less people out doing it, which would then lead to the usual "Nothing to do in the open world".
    Not true, plenty of people do Treasure Chests for the Bluebird. You're just dismissing their lack of foresight by pretending this is the playerbase's fault, it's not though. This could easily have been fixed by having a few more pets and mounts on the Hunt vendor or by offloading Bloody Logs on to the myth/soldier vendor. Simple fixes.

    Instead we've got a bunch of people who are in a manic stir trying to find some magnamanous solution where everyone on the server wins all at once, and you know what? It's not possible because hunts are a zero-sum game. Changing them to a ridiuclous Odin/Behemoth loot Pinata is such an awful solution, however I'm sure that's what we're going to get left with because in the end people want it.
    (2)

  9. #39
    Player
    Jacost's Avatar
    Join Date
    Aug 2013
    Posts
    316
    Character
    Jeyrr Stenn
    World
    Moogle
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Marxam View Post
    Also since the July 11 patch my ls and fc has gotten pretty quiet with regards to B ranks and sometimes A ranks. No one seems to be calling it out anymore.
    That's how it should be. Marks should go to the people who find them. The only thing that announcing it to LS does is encourage leeches to hang on to it, contributing nothing to the hunt and getting rewarded for it. As far as I'm concerned, those who want Seals should be actively putting in the effort. I've outright discouraged my hunting LS from posting co-ords for A's and B's (S's are another matter), instead making it a place to find parties to hunt with and co-ordinate efforts to force-spawn S's.
    (0)

  10. #40
    Player
    Amnesia's Avatar
    Join Date
    Jun 2013
    Posts
    351
    Character
    Brady Phelan
    World
    Midgardsormr
    Main Class
    Monk Lv 70
    Quote Originally Posted by Worm View Post
    Why should I sit around waiting for strangers to come up so I can get less seals?
    And that's exactly the problem with the way it's designed---it dissuades people from working together because it will reduce their own reward. They need to increase monster HP and be more generous with deciding if you get full seals. Oh, and no special bonus to the person who "tagged" the enemy, either.
    (1)

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