I GOT ONE!!!!!!
Could you find a person really suggesting to implement Tetra Master back into society......
I GOT ONE!!!!!!
Could you find a person really suggesting to implement Tetra Master back into society......
^ x100000000000000000000000000To be perfectly honest, you are confusing a few things here, love.
Floating names can be turned off and i do so 90% of the time, raising the dead is part of the lore, taking a dump in the bushes is hardly worth a mini game and emotes add to roleplaying.
Jumping does not add to lore, gameplay mechanics ore roleplay unless you insist on roleplaying a character with a severe jumping fettish.
Miq'ote?
Seriously, if you watch the Mithra character creation in FFXI, she's jumping and doing cartwheels all over the place.
Can't image they're any less cat-like in FFXIV.
Kindred - www.kindredlinkshell.com • My XIVPad - http://www.xivpads.com/?profile/1592...onsong/balmung
Jumping will not be a dead topic until it has been added to the game or FFXIV gets shutdown!
I bolded the part that's wrong.
You're right in saying that adding the ability to jump has no impact on the lore, but saying that jumping has no impact on the gameplay mechanics is simply ignorant. I apologize if that sounds a little harsh, but it's true. Jumping can and does have a dramatic impact on the way any game is played. Trying to deny that is like trying to deny the sun exists at noon day.
Last edited by Rhianu; 03-11-2011 at 02:13 PM.
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How did you figure out that jumping does not add to gameplay? Do you realize how a jump future would impact future level design?To be perfectly honest, you are confusing a few things here, love.
Floating names can be turned off and i do so 90% of the time, raising the dead is part of the lore, taking a dump in the bushes is hardly worth a mini game and emotes add to roleplaying.
Jumping does not add to lore, gameplay mechanics ore roleplay unless you insist on roleplaying a character with a severe jumping fettish.
I'm sure you're aware that when you need a raise you're not dead in final fantasy games. You're "K.O."
In any case it's not even a problem of immersion, not nearly a problem with RPing. Jumping in a MMORPG looks unbelievable stupid, and mechanics-wise it can easily be replaced with the ability to climb and drop down higher cliffs.
There's no other reason to demand the ability to jump with such insistence than to be able to abuse it. You may as well desist in the futile attempt to hide it. Sincerity is a virtue.
If I wanted a platformer, I'd submit myself to the utter torture of playing super mario.
Not really. At least, not if the character animations are good.
Eh... depends. Most of the time, yes, but there are certain things that can only be done with a designated jump button. Plus let's not forget that adding climbing would probably be far more complicated to implement and take longer to program than a simple jump button.
orz
Torture? Mario is one of the single greatest video game franchises ever created!
Actually no, it's not there anymore. Tetra Master got shutdown at the end of 2010.
Last edited by Rhianu; 03-11-2011 at 02:24 PM.
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