Quote Originally Posted by Xisin View Post
lol what? Honestly the "infinite" flare loop wasn't as strong as most thought it was, it often meant waiting for some prolonged period and didnt add up. If you got right on the money with timing and ticks and you had like 6+ targets... sure. Fire 2 + flare will still beat a whm.
i think you decided to misunderstand what i said. i never said whm would be better aoe dps. i figuratively implied that the gap between their aoe dps and blm dps is now narrowed, which it would be with this nerf.

the only time you would ever have to potentially wait around on flare would be for your first mp tick after your first transpose. the rest of your flares from that point on would be perfectly in-line with the internal mp regen clock to where you would get your mp tick almost immediately every transpose afterwards. this makes it hands down the best dps when no cds are available when considering relatively longer windows of time where you could take advantage of riding the internal clock.

the only time fire2 rotations would win is if its a shorter length encounter and you ended up having to wait near the full amount of time before your first mp tick after your first transpose.