Is my post really that hard to understand?
People suggesting looking down on our character or looking up in first-person... I don't get it.
Do they not know you can only view upward at like a 75deg. angle?
Is my post really that hard to understand?
People suggesting looking down on our character or looking up in first-person... I don't get it.
Do they not know you can only view upward at like a 75deg. angle?
I'm not sure I can see the problem...you can look up--even at a 75 degree angle--and turn around and stuff to see everything there is to see.
And no, you can't use that to look up skirts. When you're that close you can't see the person that you're standing or sitting under in first person mode.![]()



This makes it hard to see the ceilings and the fixtures on the ceilings though. I have to go out of my way to get far enough away from what I want to see in order to see the part that I actually want. The Burning Wall somewhere in Thanalan is a good example. I went up to one of the crystals because I wanted to look up at it as close as I could, annnnd... Nope, my head apparently locks at 75 degrees and so I can't look at it without going rather far away. In smaller areas, this makes it even harder to see things that are taller or higher up.



Shameless bump aside...
Because the way you phrase it implies our CHARACTER looking upwards, not the CAMERA facing upwards, which is what you want. We can do one of them, not the other.
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