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  1. #1
    Player
    ArmorKing's Avatar
    Join Date
    Apr 2012
    Posts
    89
    Character
    Silver Samurai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by NinjaTaru72 View Post
    I'd be that guy.

    *titan landslide* "hey you gotta move!" *launched off the edge* "yes! I got my. Spell!" *party wipes*
    LOL I can hear it now. "Idiot got hit by landslide." "Hey guys I just learned land sliiiiiiiiiiiii--" SPLAT.

    I can see the XI system working well here, as been suggested. They can learn any number of abilities from monsters, but can only set X number at a time.

    The question is, HOW would it work in XIV?

    Would it be one class > one job like how most are done now?
    Or would it be like ACN where it shares a class with another job?
    Would you learn the monster abilities as a class, and the job just learns story quested skills?
    Or would the job do both?
    What would be the weapon type?
    Would the weapon type change and have job unique weapons? (This is already done in game with SCH only and SMN only books).

    Any number of possibilities could work. You could have...
    Monster Hunter > Blue Mage + Beastmaster
    Flayer > Blue Mage + Beastmaster
    Duelist > Blue Mage + Red Mage

    However they do it... I hope it's fun and unique, and not watered down to badly.
    (0)

  2. #2
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by ArmorKing View Post
    snip
    Yoshi already said the class>dual-job system is problematic, and they are thinking about a rework or a fix, but we know very little about it.

    I don't see ppl wondering about the role, but i think blu could work well as the hybrid role yoshi wanted to implement, i always loved rdm and blu because they were hybrid jobs in most FFs.
    (0)