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  1. #141
    Player
    Shadowzanon's Avatar
    Join Date
    Aug 2013
    Location
    Winter Haven Florida
    Posts
    334
    Character
    Aether Flow
    World
    Cactuar
    Main Class
    Red Mage Lv 70
    I have quite been absent from the ff14 fourms for quite some time. I donno what to think about these blm buffs, seems just really lazy as some big issues still need to be addressed which have been pointed out many times in this thread. I am fully aware movement really is not a big issue for blm. However unlike many of you good blm peeps, im one who suffers from not being able to use aetherial manipulation well because i cannot use mouse over macros. Ya i am someone who has to click to do their stuff as my hands refuse to cooperate as they should due to my disabilities. It took me a damn long time to get my hand to adapt to use q and e for strafing. Because I do have all my buttons cluttered up in a portion of the screen and everything else close to keep mouse movement to a minimum, clicking on a mouse over ability then moving my mouse doesnt work for me. attempting to adapt my hand to anything farther than q and e equate to me losing control over my hand (this has caused me to die a few times but my group atleast understood when i told them my hand either locked up or is trembling to where they would wait for me to recover before attempting again.). I have been trying to find other ways but so far I have not been successful and yes i have attempted to use tab or capslock but seperating my fingers that far causes constant lockups and me losing control over my hand.

    Other than that I had not much of an issue with movement. Once i learn a fight , know where its best for me to be where i can get my optimal dps i preform rather well. but damn mastering a fight is mandatory for black mages, but then all classes for that matter, however black mages suffers the most in that learning phase. We do require more mastery over fights than other classes for sure. However, i do see that black mages suffer the most for simple mistakes compared to other classes. Mastery of the black mage is to commit the least ammount of mistakes possible. But ya i prefer to suffer a slight dps loss than causing a wipe (moving away from the bard who is heading my way while kiting cyclops on turn 7 and fireballs are about to be shot for example.) I bring up mistakes because damn in my old group our smn would make tons of bad desisions in positioning forcing him to move alot yet still his dps was still very high as movement due to mistakes was not much of a dps loss to him. If i were to commit those same mistakes, which sometimes i have, my dps loss due to movements via a mistake is very noticable. so yep encounter mastery is a biggie for a blm.

    because of this i may retire from blm all together and adopt smn. this would atleast allow me to still preform well if i end up having issues with my darn hands. if only atherial manipulation was not o so dependant of having to use party members it be easier.
    (0)

  2. #142
    Player
    Numenor1379's Avatar
    Join Date
    May 2014
    Posts
    376
    Character
    Lucius Magnus
    World
    Famfrit
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by HaroldSaxon View Post
    The AoE damage of BLM needs nerfing, and i'm VERY surprised that it didn't get nerfed. An inventive nerf to it would be to nerf the recast time of Transpose, to prevent the constant flare rotations. But, it could have the side effect of lowing single target DPS slightly (if its too long due to getting a firestarter proc at the end of your fire phase and using transpose and then the proc to go back into fire; if that happens twice in a row, transpose may not be back up). It could also hurt lower lvl players.
    How about just making Flare have a recast time of something like 7-9sec instead? That'd be an AoE nerf of sorts yet wouldn't mess with the mana regen cycle. As a side note, it would end the "double flare" glitch that has been talked about many times.
    (1)

  3. #143
    Player
    HaroldSaxon's Avatar
    Join Date
    Feb 2014
    Posts
    637
    Character
    Harold Saxon
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Shadowzanon View Post
    I have quite been absent from the ff14 fourms for quite some time. I donno what to think about these blm buffs, seems just really lazy as some big issues still need to be addressed which have been pointed out many times in this thread. I am fully aware movement really is not a big issue for blm. However unlike many of you good blm peeps, im one who suffers from not being able to use aetherial manipulation well because i cannot use mouse over macros.
    Honestly, get a G600 or a similar mouse if that is your issue. I hate to say it, but they shouldn't balance a class based around the lower end of players (no offence, be it due to actual skill or disabilities) because it will ruin gameplay for every other class and be broken for the players that are very good. But you are going to have similar issues with other classes that have a lot more skills to use
    (1)

  4. #144
    Player
    HaroldSaxon's Avatar
    Join Date
    Feb 2014
    Posts
    637
    Character
    Harold Saxon
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Numenor1379 View Post
    How about just making Flare have a recast time of something like 7-9sec instead? That'd be an AoE nerf of sorts yet wouldn't mess with the mana regen cycle. As a side note, it would end the "double flare" glitch that has been talked about many times.
    But then with that you can't do Flare/Convert/Swiftcast/Flare which is a valid rotation (you are using a 1 min and 3 min cooldown to do it).
    (0)

  5. #145
    Player
    Pinworms's Avatar
    Join Date
    Sep 2013
    Posts
    640
    Character
    Wiggly Pinworms
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60
    How about flare gets left alone. Don't touch our AOE.
    (3)

  6. #146
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by Shadowzanon View Post
    im one who suffers from not being able to use aetherial manipulation well because i cannot use mouse over macros.
    I personally don't like Mouse Over, so I set AM to party number 2 and arrange the party menu at the start of an encounter too someone I believe will be positioning where I wish to AM to. (Usually Healer, Bard, SMN etc)

    This:

    /macroicon "Aetherial Manipulation"
    /ac "Aetherial Manipulation" <t>
    /ac "Aetherial Manipulation" <2>

    Target takes priority, in case I wish to use AM normally.
    (1)

  7. #147
    Player
    Shadowzanon's Avatar
    Join Date
    Aug 2013
    Location
    Winter Haven Florida
    Posts
    334
    Character
    Aether Flow
    World
    Cactuar
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by scarebearz View Post
    I personally don't like Mouse Over, so I set AM to party number 2 and arrange the party menu at the start of an encounter too someone I believe will be positioning where I wish to AM to. (Usually Healer, Bard, SMN etc)

    This:

    /macroicon "Aetherial Manipulation"
    /ac "Aetherial Manipulation" <t>
    /ac "Aetherial Manipulation" <2>

    Target takes priority, in case I wish to use AM normally.
    I can give this a shot.
    (0)

  8. #148
    Player
    Shadowzanon's Avatar
    Join Date
    Aug 2013
    Location
    Winter Haven Florida
    Posts
    334
    Character
    Aether Flow
    World
    Cactuar
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by HaroldSaxon View Post
    Honestly, get a G600 or a similar mouse if that is your issue. I hate to say it, but they shouldn't balance a class based around the lower end of players (no offence, be it due to actual skill or disabilities) because it will ruin gameplay for every other class and be broken for the players that are very good. But you are going to have similar issues with other classes that have a lot more skills to use
    Oh most definitely. I am very happy with the slow gcd, it makes this game much more playable for me but yes i do struggle to adapt. I mean i was in a group where we were 3rd to 4th on our server to down turn 6thru 8 i took a break after a bit as i felt i was slowing down my group from taking down turn 9. ill eventually get my hands on a decent macro n work things out.
    (0)

  9. #149
    Player
    Xisin's Avatar
    Join Date
    Apr 2012
    Posts
    286
    Character
    Xisin Fendada
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Atreides View Post
    Neither Dragoon nor Monks need any single target buffs, what we need would be an AoE buff because right now we're a laughing stock when it comes to AoE, sure we can do it but compared to BLM what we do is a joke.
    Now that BLM single target is buffed I'd say an AoE buff for the other jobs is in order and I'm not talking about melees.
    Either that or nerf BLM AoE because as it stands right now it's just silly.
    I'm not sure where you are coming from here drgs beats every other dps besides blm in burst aoe situations, I play with two dragoons on a very normal basis, one is in my static he is i110 with HA spear and the other is i106 with HA spear. Both of these dragoons can produce very scary aoe numbers on burst. ( only giving burst numbers since I'm not sure how to measure it otherwise since aoe is so limited in the games current state.) Anyway on Twintania after the drake phase I'll be at around 1400 dps or so.. something silly. Either of these dragoons are easily into 4 digits after this point also the i110 closer to me than the i106 obviously. Sometimes, crit depending they'll be only -100 or so from me, (which is not much with the scale of those numbers.) I think drgs are fine with aoe atm.

    IF you nerf flare at all you'll be giving blm a hit to their single target also, since flare is in our raging strikes fire chain.
    (0)
    Last edited by Xisin; 07-07-2014 at 03:27 AM.

  10. #150
    Player
    Numenor1379's Avatar
    Join Date
    May 2014
    Posts
    376
    Character
    Lucius Magnus
    World
    Famfrit
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by HaroldSaxon View Post
    But then with that you can't do Flare/Convert/Swiftcast/Flare which is a valid rotation (you are using a 1 min and 3 min cooldown to do it).
    True, but look at it another way. BLM got a single target buff and should probably have some sort of AoE nerf to balance that. Given that there's been talk about the "Double Flare" rotation really being a bug, and that Flare is our main source of AoE damage, that is where I think any nerf should come from (assuming one is done at all). Messing with Transpose could cause all sorts of other issues that have nothing to do with our AoE ability.

    Besides, you can still do the following even with a 7sec c/d: F3 - Flare - Convert - F2 - Flare - Transpose
    (0)

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