I'd be down with that. Adding completely unique playstyles per class was always one of the ideas I've supported for ORPGs.
Would prefer they go back and reinvent some of the others as well, but that'd be a start.
This is a perfect example of why threads need a Dislike button. Stop being babies.
This is why I liked FFXI because whether you liked it or not, some new jobs added completely different gameplay within a confined system, i.e Dancer being a TP based healer? That was new - Blue Mage? Brand new style of Job Setup, Puppetmaster? Brand new pet class style, Geomancer? New support style where placement of your buffs and debuffs were crucial.
Then comes that awkward moment when you realize:
Arcanist was promised along side Musketeer as one of the new classes available in an update. Then comes that other awkward moment when you realize they threw in not only Arcanist but had time to design Arcanist AND Summoner AND Scholar.
So...uhm.....
Last edited by Tupsi; 07-06-2014 at 11:07 PM.
You actually don't know what goes on behind SE offices. They could have done any number of things including:This is why I liked FFXI because whether you liked it or not, some new jobs added completely different gameplay within a confined system, i.e Dancer being a TP based healer? That was new - Blue Mage? Brand new style of Job Setup, Puppetmaster? Brand new pet class style, Geomancer? New support style where placement of your buffs and debuffs were crucial.
Then comes that awkward moment when you realize:
Arcanist was promised along side Musketeer as one of the new classes available in an update. Then comes that other awkward moment when you realize they threw in not only Arcanist but had time to design Arcanist AND Summoner AND Scholar.
So...uhm.....
1) Threw out current MSK ideas as of 2.0.
2) Not started MSK/job at all.
3) Planned on waiting until expansion or 2.4.
4) Had X number of updates they wanted to put in before MSK.
5) Decided on putting in a pet class and a stealth class before MSK.
6) Threw out current MSK ideas as of 2.1~2.2.
There are no awkward moments here, only overly hopeful people. Musketeer will come soon. Jobs are not easy to add into an MMO; it's not something that can simply be done overnight or even in a couple of months. From there, you have no idea what they want to prioritize first in this MMO over a gun wielding class.
Remain patient.
Or have fun "RIOTing" like dorks until the expansion rolls around. I know most of you will pick the latter and will glaze over my words. You guys will be miserable until Fan Fest, I assure you.
Last edited by ZReport; 07-07-2014 at 02:47 AM.
You do realize they told us exactly what was going on...right? As in, if you actually keep up with interviews you would know? The only thing they never told us was why they were changing Musketeer and exactly what it is besides using magic.
Yet your post was largely speaking as if you knew what they were. It's very rare for a dev team to constantly throw ideas out like that or nothing would get done, especially if they don't have an open ended scheduled (they do not as yoshi constantly tells us how down to the wire every update comes.)you have no idea what they want to prioritize first
I think you want to believe I sit and know what they are planning, but I don't, same as you. I know as much information as you do, which isn't much when it comes to Musketeer. So no need to go that route in this argument, I will straight up tell you I don't know what's going on. However, I can tell you that a lot of stuff has been pushed back since, including Musketeer -- I make it my own personal business to figure out what is being said in these interviews, and compile an almost complete listing of what has been promised since 2.1. There is a lot that has changed or simply been pushed back. That is the nature of game planning.You do realize they told us exactly what was going on...right? As in, if you actually keep up with interviews you would know? The only thing they never told us was why they were changing Musketeer and exactly what it is besides using magic.
Yet your post was largely speaking as if you knew what they were. It's very rare for a dev team to constantly throw ideas out like that or nothing would get done, especially if they don't have an open ended scheduled (they do not as yoshi constantly tells us how down to the wire every update comes.)
And we don't know at all what they want to prioritize first, especially if it's information that comes from from interviews, which is ALWAYS subject to change. Remember Gold Saucer? Remember how that was supposed to be in 2.3? And 2.2 before that? Remember when Frontlines was supposed to be in 2.2? How about when Crystal Tower was supposed to be with the base game at release? Any piece of information from interviews that we get is subject to change, nothing is certain from that outlet.
The only time we can for sure ascertain information we get is if they tell it to us up front in a Live Letter. Everything else is speculation and/or wishful thinking.
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