Quote Originally Posted by Gilraen View Post
Fanning the flames in this post, I know, but the Echo is not an 'Easy' button. Echo isn't a buff, it's a crutch. I tried doing Garuda Extreme with a group who never did it before, managed to get to the last phase a couple times, had Echo out the arse... still lost.
People still mess up twisters and all you have to do is not stand still or run into people - If people can mess up such an easy concept as running in a small circle around you or a straight line away from someone else, people can mess up anything no matter how easy or hard.

Literally, twisters is just not standing still...but tunnelvision is a powerful thing.

The Echo is not some magical level 75 tank that will carry a fight for you out of awesome, it is a minor 'buff'
Yoshida (Director/Producer) himself calls it a buff to help players, the game itself calls it a buff to help players - The very fact it allows more leeway means it is there to carry you and make it easier, or in the game's terms, 'facilitate victory.'

2800 HP becomes 2940 HP
9100 HP tank Hp eventually becomes over 11k, without a buff (e.g Thrill of Battle), 3200-3800 Hp mages becomes over 5k HP mages, meaning what used to one shot them, e.g plumes, no longer does. So a simple 2800-2940? I think you're ignoring the obvious that echo adds well over 25-50% bonus HP not counting food and VIT bonus from party.