One of my suggestions was to leave anima the way it is except limit it to like 30 anima and put a short and simple quest in to get 60 anima and then a harder one for 100 and then an even harder one for like.. 120, like the gobby bag method and at the same time limit the aetheryte crystals in the new areas to make it a little more challenging getting around and even with ALL of this we could add in ranom events you would only find while traveling by foot/chocobo!!! for incentive!!!! How is any of these three a bad option? even put together???
The gobby bag method dosnt only ask you to complete a little task to earn more anima.. but it gives us somthign to do and a story behind anima as well as the fact it could ultimately lead to MORE anima.. for the people who claim to run out in like a day! (This is a real suggestion)