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  1. #161
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by giftforce View Post
    I've already entertained that notion. But what of the lack of mobs... while the area-team is one expansion ahead of the development team, are those mob-people one expansion behind?

    From the videos, it seems like more could have been done, and it simply wasn't.

    When I see proof of monumental change, i will buy into your guess-work.
    Expansions come with new mob types. Those mob types are usually rehashed until the next expansion, aside from unique looking bosses. So, guess whether the same applies there.

    You won't buy into my "guess-work", because trololol.

    But I must say, a generic "more could have been done" is an excellent criticism. You don't even have to specify, you can just go ahead and bitch, regardless of what is said and done.
    (6)
    Last edited by Betelgeuzah; 07-12-2011 at 12:51 AM.

  2. #162
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Sigmakan View Post
    I think we have different definitions of normal resolution. Are you using 800x600?
    "Normal" Is technically 720P
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  3. #163
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    @ 1:48 There's... TWO Blue Rings (Circles!) Multiple Paths like they said there will be.. this wont be a 1-2-3-4-5-6-7 days Breeze.. and from the looks of how hard it is This could give us the long await Content that actually will "HOLD" us till More new Content comes available Awesome job SE

    Edit: I don't know why but this has Prommie feel to it.. Complete area next Tier Complete area Next tier with a Multiple Paths Twists :P
    (1)
    Last edited by Starlord; 07-12-2011 at 12:54 AM.

  4. #164
    Player
    Spellstar's Avatar
    Join Date
    Mar 2011
    Posts
    74
    Character
    Ricky Spanish
    World
    Moogle
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by giftforce View Post
    If I was in-charge, I too would make use of those areas, since most people won't have seen them anyway. However, my worries stem from the fact that we have yet to see much proof of strong development. We have these instances, but surprise surprise they are in previously-created areas. So then you can forgive me for questioning what the other developers (the ones who might otherwise be creating new areas) are doing?

    Where are they? Where is their hand in all of this?

    Have they been moved to other projects within SE while FFXIV is left to fend for itself with the scraps left from Tanaka's leadership?

    Critically-thinking people will ask such questions, rather than giving undue praise to everything and rushing to SE's defence. I would just like to see proof that this game is still being developed with the amount of effort needed to bring it to standard. The rate of updates, the reused assets, the half-baked events, just everything makes me question whether there is really enough happening at SE to make this game functional for general consumption.



    Well if a skeleton crew can produce so much content, imagine how much a fully-fleshed crew could produce. I think quantity of staff has a lot to do with production-rate and also the expansiveness of what is produced. Well, logic dictates.
    lol just because the walls and floor of a dungeon were already designed, someone has to put something inside........

    Also they have been reworking the battle, autoattack and enmity systems.

    I think that should answer your question as to "what have they been doing".

    (Rome wasn't built in a day, all good things to those that wait, if all else fails wait and come back for re-launch).
    (1)

  5. #165
    Player
    Join Date
    Jun 2011
    Posts
    710
    Quote Originally Posted by Sigmakan View Post
    I think we have different definitions of normal resolution. Are you using 800x600?
    I'm not playing at 800x600. But if SE is content to play at whatever resolution we looked at in the video, and think that's fine (mine isn't so bad as that), then there's a problem.

    It was a total mess and looked really amateur.

    Are we actually having this debate? You thought that was fine?
    (0)

  6. #166
    Player
    Spellstar's Avatar
    Join Date
    Mar 2011
    Posts
    74
    Character
    Ricky Spanish
    World
    Moogle
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Cairdeas View Post
    "Normal" Is technically 720P
    according to?
    (0)

  7. #167
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Hi All,

    Nice video!

    Looks like a fun area to explore and adventure in. Teleportation Rings opens the door for different paths and areas. As others have said, looks like potential ambush / traps happening and that one full party wipe (over 8,000 damage to everyone! ... definitely not a cake walk (great news! .

    Like the New Music and the gorgeous Icons / UI (it looks aesthetically pleasing, distinctive and I can't wait to try out Combat).

    For those worried about no new mobs, it makes no sense that they'd give away / show the final boss of this major area in a short preview before anyone's even explored in it.

    No matter what, this sure beats going to Camp Broken Water or grinding Raptors every day. (^_~)

    I can't wait for 1.18!
    (7)

  8. #168
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Spellstar View Post
    according to?
    Square Enix. Thats the Resolution being implemented for the PS3, and was listed as the "Optimal Resolution" For PC. 1080P Is "HIGH REQUIREMENTS RESOLUTION" not Normal, and Not Optimal.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  9. #169
    Player
    Join Date
    Jun 2011
    Posts
    710
    Quote Originally Posted by Spellstar View Post
    ANY mmo reuses character models, re-skins existing assets and can take content designed long ago and introduce it into the current game. ANY MMO.

    MMO's are massive worlds, if you expect an MMO to create totally new art and geometry assets every patch, for huge areas then you do not know much about game design.

    This is not an indication of A:Understaffing or B:Under-funding - its simply a fact of life where SOLID game content takes a LONG TIME to produce, but subscribers expect regular updates.Its a plane and simple fact of game development and it does not mean that SE aren't investing in the dev team for this particular MMO.

    Go back to games 101 and come back to the conversation when you are better informed little one.
    I am not expecting them to create a new game every patch, but we have been almost a year without much at all. So I do expect something to come out of a year's development. You see my point? There's a difference to saying "you can't have something new every patch" and saying "you can't have something new even once a year". This was their chance to show us they have been putting their best foot forward. Unfortunately their best foot seems a little lame, if you'll pardon the pun.

    Hopefully down the line, SE will be able to show-case their effort. Or perhaps it will just be more lackthereof as usual.
    (1)
    Last edited by giftforce; 07-12-2011 at 12:58 AM.

  10. #170
    Player
    GabbaGabba's Avatar
    Join Date
    Mar 2011
    Posts
    253
    Character
    Gabba Gabba
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by giftforce View Post
    While I admire your constant attempts to paint SE in a glorious light, the sad fact is that this is not newly-developed content. The fact remains that these areas were in the game since open beta. So although it is new to most players, it was not newly created. And since my point was that SE doesn't seem to be developing much new content, then I feel my point still stands.

    They may have reimagined pre-existing assets, but obviously nothing was created from scratch. Most of it was reused and makes one wonder if the FFXIV team is understaffed in that particular department at the moment.

    I'm not necessarily saying they are understaffed, it just makes one wonder, you know?
    so what difference does it make that its been in the game since release? if no one ever datamined, then you wouldn't have known that.

    and how do u know that they aren't working on other content thats not in the .dats yet?

    and you said nothing was created from scratch...guess what, it was. way before this game was released, it was created from scratch. if u wanna wait another year for them to design and create a dungeon from scratch, just because, then i dont know what to tell u.
    (5)

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