Quote Originally Posted by Kicha View Post
I never played 1.0, but it sounds like, from how you're describing it, that the old Shroud was designed more like a dense jungle. If you ever go in a dense jungle, yes, it can be like a wall of vegetation that form into corridors from either animal trails or man-mad trails....though that shouldn't be how a temperate forest should be designed....
It was a bit like this, except that the 'trails' were wide and very well cleared, however, they led to all sorts of useless places. It might have made more sense if there were direct routes from A to B, but it was just endless corridors like a hedge maze. The scenery was pretty though, I'll give it that. ARR's Black Shroud might have gone too far in the other direction in that, while it's clearly wooded, it's not nearly as densely wooded as the tree line just outside my apartment complex.