Quote Originally Posted by ForteXX View Post
You said balance change, then laid out something that would remove the balance there is... what.
What's the problem? SCH currently out-dpses WHM by a good margin AND won't go out of mana while doing so AND doesn't need as much accuracy. This evens the playing field a small bit.

Quote Originally Posted by Alistaire View Post
That would make it less potent for healing, as your MND is only 1 of 3 factors involved, so people wanting to use it for healing would be worse off. And I don't think they could make it a set # that'd equal out to 30% potency for all combinations of weapon damage+mnd+det.
As I said, set the +X% mind stat to whatever would be equivalent to +30% healing potency; I don't actually care what the specific percent that would be. They know the damage formulas, so they'd know what to set it as. Or alternatively, just say "magic potency" +30% and achieve the same effect.