Why first timer on high-level/expert no need help? IMO, it is just an inconsistant adjustment to fulfill players' request for premade roulette. ^^;
My best guess is that enough level 50 players (both experienced and new alike) are queueing for max-level content for tomes and gear that the developers don't feel letting a few premades through will compromise the purpose, whereas the same is not true for low-level content. (Personally, I would have banned premades for any roulette, but oh well)But some people said that allowing premade to any roulettes would defect above purpose before the patch...
So why suddenly hi-level/expert no new players need to have help and teach?
In fact allowing premade to use high/expert would defect the said purpose as well.
IMO, roulette was made to motivate daily logon like those F2P games, as a online game, ARR wants you logon everyday. ^^;
FOr what help and teach new players, you will do it anytime, not limited in roulette.
The roulette does help players play every day, but I don't think that's the primary goal, and even it were, banning premades does not affect that goal. People might grumble about having to risk a poorly prepared group in the roulette, but they'll still log on to run them (and if they're the kind to avoid it for fear of low-skill players, they're probably already playing it frequently with their friends anyway).
And of course people and help and teach new players anytime, roulette or no. But on a large scale, you cannot expect the community to behave so altruistically with any kind of consistency. Before the roulette, when you were at high levels, were you queuing for Sastasha, Tam-tara, and Copperbell Mines? I sure wasn't. I was queuing dungeons at my level. Sure, you might help new players if they happen to be in your party. But if you never queue for those low-level dungeons, you're never gonna see those new players, and they're never gonna see you, because there's no reason for you to queue for low-level content unless you happened to feel like being a Good Samaritan. The roulette encourages all players to run low-level content, regardless of level or mood.
Last edited by XGeneral2000; 06-13-2014 at 12:11 PM.

In a premade you can select up to five duties, not roulettes, just duties and register. You will get a random one of those five selected. Did it just yesterday with Chimera, Hali-Tali, DD, SV, and Cutters Cry to test it out. We got DD.
So that might help ^.^
Syn
I was actually all for this. Roulettes have extra bonuses to even out the inconvenience of having to queue for randoms so duty finder doesn't take 3 hours. I'm okay with the level 50 roulettes being done in parties because they're not new people who need help progressing their story.
I'd like to see this oversight fixed. I'd like to help low level players in my LS and I don't think it's unreasonable to want to get something out of being a nice person. Allowing low level roulette teams would encourage this kind of positive behaviour, if you ask me.

To help low level person in a FC, just run several times a dungeon with them.
Being a nice person it is not asking a reward, this is sword for hire
Want positive behavior, queue for primal story mode, and some other dungeons. there are others like me that do that from time to time.
The reward is people happy, specially when they have been struggling
In a perfect world people would do this sort of thing out of the kindness of their heart. I can't disagree there but this is not a perfect world.To help low level person in a FC, just run several times a dungeon with them.
Being a nice person it is not asking a reward, this is sword for hire
Want positive behavior, queue for primal story mode, and some other dungeons. there are others like me that do that from time to time.
The reward is people happy, specially when they have been struggling


When they changed the party requirements for expert/high level roulette, the effort vs reward is out of whack for expert/high roulette vs low level roulette. There is a "risk" and "effort" involved with getting the "reward" from the roulette. Sometimes you clear expert in speed-run time. Sometimes you don't. That is the risk/effort for the extra soldiery reward. Low level roulette had the risk of getting something quick/easy like TamTara vs a longer dungeon like Toto-rak.
The risk/effort of expert/high is gone now that people can just queue up in a pre-made party. Yet, the reward is still there. However, for low level, you still have to deal with a vast array of possible dungeons and 3 other strangers.
Maybe a compromise will be that you can't queue up with a pre-made party. Only 2 or 3 out of 4. Then low level people are still being helped.

I queue at the same time as a friend and we always get in together. This works well as a tank/healer combo. Not so well with dps.
http://dtguilds.com
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