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  1. #11
    Player
    tOnni3's Avatar
    Join Date
    Oct 2013
    Posts
    291
    Character
    Shinhye Heartstrings
    World
    Tonberry
    Main Class
    Archer Lv 50
    Our Drg, War as OT alway get stardust'ed.
    (1)

  2. #12
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Chokee View Post
    i'm a monk and i get stardust marks from time to time. same goes for our offtank as well. i think it's random.

    for t7 though, iirc fireballs only target ranged DPS classes (or just ranged, idk i'm facing melusine 90% of the time), regardless of their position. not sure if i saw a healer class get targeted by fireball.
    Circle of Flames will always target rDPS first. Say if your party has only 2 rDPS and one is dead before she readies Circle of Flames, the surviving rDPS will take one flame and one of the healers will take the other flame.
    (0)

  3. #13
    Player
    Gamex's Avatar
    Join Date
    Nov 2013
    Posts
    68
    Character
    Omega Prime
    World
    Behemoth
    Main Class
    Archer Lv 50
    Quote Originally Posted by Chokee View Post
    i'm a monk and i get stardust marks from time to time. same goes for our offtank as well. i think it's random.

    for t7 though, iirc fireballs only target ranged DPS classes (or just ranged, idk i'm facing melusine 90% of the time), regardless of their position. not sure if i saw a healer class get targeted by fireball.
    Healer will get targeted if a ranged goes down.
    (0)

  4. #14
    Player
    Gamex's Avatar
    Join Date
    Nov 2013
    Posts
    68
    Character
    Omega Prime
    World
    Behemoth
    Main Class
    Archer Lv 50
    To replicate this situation for testing you would need to apply the circumstances I have outlined. Have all DPS stacked on Nel and only one player @ range (BRD is best, mobility etc etc). Many of you reading this must also realise I have replicated this many times I am just not 100% sure XD

    Quote Originally Posted by Kaisha View Post
    Melusine will prioritize ranged targets farther from her (will ignore those within melee range if applicable), which is how you make her more managable with 3-ranged setups.

    As for meteors from Nael, in all my runs, feels completely random. Had a run already where the OT got picked for all 4 meteors. Wouldn't be that much of a DPS benefit if you could control them anyways.
    The benefit is that it gives you total control which is nice in such a chaotic fight and you can get Nel to 65% with only 5 meteors up (im sure people are doing this anyway) which in turn facilitates a smoother first round of Golems.
    (0)
    Last edited by Gamex; 06-30-2014 at 02:17 PM.

  5. #15
    Player
    Gamex's Avatar
    Join Date
    Nov 2013
    Posts
    68
    Character
    Omega Prime
    World
    Behemoth
    Main Class
    Archer Lv 50
    I replicated this again this evening and to elaborate on benefits Nel was at 65% with only four meteors up.
    (0)

  6. #16
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Gamex View Post
    Healer will get targeted if a ranged goes down.
    Offtank is also a viable choice for her if there is 1 or less ranged DPS alive.
    (1)

  7. #17
    Player
    Staris's Avatar
    Join Date
    Sep 2013
    Posts
    441
    Character
    Staris Fate
    World
    Ultros
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Gamex View Post
    I replicated this again this evening and to elaborate on benefits Nel was at 65% with only four meteors up.
    how is that a benefit? that is every pull regardless for a decent group.
    (0)

  8. #18
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    It seems like it's entirely random. I've seen our WHM, who stands in the same spot everytime, get no meteors one attempt to getting 4 in a row the next in Phase 1. I don't feel like there's anyway to control it.
    (0)

  9. #19
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Gamex View Post
    Possibly your not getting targeted because being her hit box is part of the equation? idk
    As MNK it's totally random, some clears I hardly get targetted for voice, other time i'll get targetted often, even shrieked. Maybe theres a smaller chance based on position.
    (0)

  10. #20
    Player
    Kaisha's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    Kaishen Commodore
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Gamex View Post
    The benefit is that it gives you total control which is nice in such a chaotic fight and you can get Nel to 65% with only 5 meteors up (im sure people are doing this anyway) which in turn facilitates a smoother first round of Golems.
    A little more control for just the first phase, which is the easier part of the fight.

    Placing meteors isn't a problem anyhow, so one DPS losing a GCDs to it isn't going to break things. My group parks Nael on the NW end of the glyph which gives our melee/OT two nearby spots to dump the meteors to with how we place them.
    (0)

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