Quote Originally Posted by saber_alter View Post
seeing how the norm for this game has gone the way of all but abandoning the armory system, i think it should go either one of two ways:

either the armory system continues to be prioritized and allows freedom

or the armory system is replaced with a more specialized one.

i hate it when games try to tiptoe between specialized and jack-of-all-trades. do either one, or the other.
I seriously hate having to create a brand new character, then having to put him through the exact same process with a different job, just so I can experience a different aspect of a game.

Reminds me of work.

I like how I can be self sufficient with crafting. I like how I can master everything I want. I like not having to spend a dime if I don't want to.

And again, this isn't really that big a deal, your desynth mastery just makes it more likely to work right, and you can change it by refocusing. Much as I don't like having to regrind to change my focus, at least I'm not stuck.