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  1. #51
    Player
    Brainberry's Avatar
    Join Date
    Dec 2013
    Posts
    100
    Character
    Sertur Trauner
    World
    Balmung
    Main Class
    Archer Lv 60
    Lets hope Elite's are not solo content and challenging, this can actually be a very welcome addition.
    (1)

  2. #52
    Player
    Omegakiyohime's Avatar
    Join Date
    Aug 2013
    Posts
    437
    Character
    Sasch'a Maruhime
    World
    Leviathan
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Spellbinder View Post
    Yes, everyone is assigned the same elite mark bill every week, but who's to say the rest of the elite mark enemies aren't just roaming around waiting to be found? Only one rare monster spawning per week is a little far-fetched.
    I wouldn't necessarily say it's that far-fetched. By giving everyone the same elite mob, you ensure that no matter the area it is in, it will be hunted and downed without it terrorizing the solo players leveling/killing mobs etc. in the area, which would be an issue if "Giant Powerful Sea Creature" spawned during a week which it is not hunted in an area frequented only by level 29 solo players trying to complete the story.
    (0)

  3. #53
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by Zarzak View Post
    Agreed. I was getting tired of actually raiding for raid gear. Wondering when they will start mailing it to me as my daily prize for logging on.
    Most of my BiS gear is Sol gear.

    I could have several sets of High Allagan by the time I have enough Sands and Oils from weekly raids, for my 1 set of Sol (2.2 Myth equivalent gear, that was already at the same ilvl as Coil gear).

    It's currently Far more effort to get a Full Sol set (upgraded) than it is to get High Allagan set.
    (1)

  4. #54
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by lololink View Post
    It would be too much for the hunt, i think it will more be something like 7/week, more or less. With Sands/Oil of time being 1/week
    That sould just be silly if you can get an oil or sand in a week of doing hunts, I'd say it'll be more like 3 weeks or else it would really diminish the worth of the sands.
    Right now only one person out of 8 in coil gets the Sand, 2 if you clear coil regulary.
    So with a system like hunting and 1 possible sand for everyone in a weeks efford... I'd say it does not sound like SE at all, they don't just throw the good stuff at us we have to earn it.
    (0)
    Last edited by Atreides; 06-27-2014 at 05:42 PM.

  5. #55
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Atreides View Post
    That sould just be silly if you can get an oil or sand in a week of doing hunts, I'd say it'll be more like 3 weeks or else it would really diminish the worth of the sands.
    Right now only one person out of 8 in coil gets the Sand, 2 if you clear coil regulary, so with a system like hunting and 1 possible sand for everyone in a weeks efford, does not sound like SE at all, they don't just throw the good stuff at us we have to earn it.
    My guess is that they'll want to have casual player have a full ilvl 110 gear by the end of 2.3 ( because 2.3 is the casual update, they'll give one extra ilvl 100 armor by week and tomestones in CT2 ) the time between 2 updates being 12-16 weeks, i don't think it will be longer than 2 weeks to get a sand/oil of time through Hunt, that's what i think, I may be totally wrong.
    (0)

  6. #56
    Player
    QuCont's Avatar
    Join Date
    Feb 2014
    Posts
    426
    Character
    Q' Continuum
    World
    Shinryu
    Main Class
    Culinarian Lv 57
    Yoshi said during the previous PLL that the hunts would not be limited so you could farm it to your heart's content. I think basically what it will be is that, we get these 'killnotices' daily/weekly that we can hunt as much as we like. More kills = more rewards?
    (0)

  7. #57
    Player
    Vallug's Avatar
    Join Date
    Feb 2014
    Location
    Ohio
    Posts
    391
    Character
    Dark Falcon
    World
    Malboro
    Main Class
    Lancer Lv 70
    What item level will the gear be? Will it even be worth wearing?
    (0)

  8. #58
    Player
    Brainberry's Avatar
    Join Date
    Dec 2013
    Posts
    100
    Character
    Sertur Trauner
    World
    Balmung
    Main Class
    Archer Lv 60
    Quote Originally Posted by Vallug View Post
    What item level will the gear be? Will it even be worth wearing?
    Everything gear wise from hunts to the new CT scream glamour, which is welcomed with open arms.
    (0)

  9. #59
    Player
    Vallug's Avatar
    Join Date
    Feb 2014
    Location
    Ohio
    Posts
    391
    Character
    Dark Falcon
    World
    Malboro
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Brainberry View Post
    Everything gear wise from hunts to the new CT scream glamour, which is welcomed with open arms.
    I agree..when I eventually decide I want to glamour..but im more worried it will not be worth getting otherwise :/
    (0)

  10. #60
    Player
    Zaiken's Avatar
    Join Date
    Dec 2011
    Posts
    405
    Character
    Celestia Raine
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    So this Hunt, does the monster spawn in a same place and people can just kill it? So getting to the spot and camping a mob will be really tough, think of Lightning Return Fates. I'm not a big fan of this, I just hope the Elite One are Instances, because I don't want to fight and compete over 30 people trying to get the kill for their Daily Hunt?
    (0)

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