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  1. #1
    Player IfritReborn's Avatar
    Join Date
    Aug 2013
    Posts
    230
    Character
    Kevvy Alexandros
    World
    Gilgamesh
    Main Class
    Machinist Lv 60

    Dead/Bad players and winning loot

    I've noticed something incredibly disturbing throughout these past couple of months

    Players who are either:
    a.) Dead the majority of the fight
    b.) Repeatedly dying throughout the fight
    c.) Refusing to learn from their mistakes and bringing everyone down, making the fight harder
    d.) Uses "laaaaag" as an excuse for everything

    Are the ones who, not only get their loot dropped, but are winning the rolls and walking away rewarded. This isn't just some one time thing, I have seen this happen countless times during Coil and Extremes. It's almost as if the system in place checks to see who performed the absolute worst and then proceeds to reward them like the Needs Improvement kids in elementary school who get awards to make them feel better!

    Master Loot would be nice and would put a stop to that. People already "reserve" loot in PF, but can we take it a step further?
    Yes this causes drama but I think it solves more than it creates
    (22)
    Last edited by IfritReborn; 06-27-2014 at 02:33 PM.