


daily limit or reward limit
Llike instead to be part of the main rewards, the seals can be a chance of a reward like the guildmarks were during 1.0
But then people would complain, because the don't like RNG in their drop rewards.


If you read it carefully, you may already notice that elite bill mark are open-world monster that share with whole server. Meaning you gonna need to camp for NM, similar to old day FF11, which is why reward is good.
FFXIV : ARR all instance boss gameplay video can be found here..
http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0
They never said that, they said that everyone gets the same, it doesn't mean it's a NM, it can simply be so that your team only have 1 hunt to make, instead of 8 hunts for each member because they didn't get the same quest.


That is not what it says. It is possible that is what it implies, but it does not explicitly say that at all. It says that the Elite Hunt will be the same for all players for week, which could also mean it is still a pop similar to Treasure Hunt, but will be the same for all members as opposed to 1 per person.



Best thing to happen to Eorzea since sliced Walnut Bread!"Both regular and elite bills list a bounty for their indicated marks. This bounty will be paid in full once the marks have been slain. Allied Seals received from the Hunt can be exchanged for exclusive wares by speaking with the Hunt Billmaster at your Grand Company. Rewards include weapons, armor, minions, sands of time, oil of time, and alexandrite.
"
This is awesome news! Now, I'm sure they'll be fairly expensive, but this is so awesome!


I'm pumped, but I am also wary of the inevitable forum rage if that sands/oils aren't immediately obtainable (OMFG Hunt Grind). TBH I expect them to take atleast 1-3 weeks of daily/weekly hunts to get since I'm guessing that SE wants to stretch it out until 2.4 for the non-coil folks.


Do we know how many people participate in a party for this content yet?



Yep just looked closer at the pic for the daily one (there are larger higher res pics on facebook)and it is to kill 4 natalan wind talons. Pretty disappointing that the daily hunts are just "go kill x amount of regular mobs" instead of map mini boss types. So it's going to be mobs where there are only a few in the whole world just like the Atma books. Going to need to be in parties even for the daily hunts just to get some kills. Hopefully this won't be the case with the elites or else it's just gonna be Odin and behemoth all over again.


I'm not really interested in playing a game about the buying and selling of commodities. Treasure maps and monster hunts offer alternative world content to fates, and as long as the rewards aren't overpowered, limiting access to them in favor of more fates seems to be a waste of the concepts. I'm sure SE can think of content for marketboard simulator fans that doesn't prevent the rest of us from enjoying new game modes.
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