







Thinking about this more, I would guess that this is the reason they're not putting Oil and Sands in CT2 just yet. If they withhold it (for the time being) from CT2, it will get more people doing the monster hunts.


You don't raid for the challenging content you can work to conquer as a dedicated group?
The fact that you can supplement your gear with SLD+oils outside of coil just kills the whole thing for you? Maybe you shouldn't be doing that in the first place.




It is potentially cool news (something else to do, perhaps partly solo / duo (for Dailies) and a full party for the Weekly Hunt).
But like Keres, I hope the cost to get just *1* Alexandrite isn't something silly like 1 per week (or two weeks).![]()
As annoying as it would be, it is still one more than you would be getting without The Hunt.
Yeah, it's just that if we're already getting at least 7 per week (with no Myth grinding), just one extra isn't really a big bonus :P
I'm personally hoping for 3 per week or something on that level. Maybe I'm too optimistic, though.
That sould just be silly if you can get an oil or sand in a week of doing hunts, I'd say it'll be more like 3 weeks or else it would really diminish the worth of the sands.
Right now only one person out of 8 in coil gets the Sand, 2 if you clear coil regulary.
So with a system like hunting and 1 possible sand for everyone in a weeks efford... I'd say it does not sound like SE at all, they don't just throw the good stuff at us we have to earn it.
Last edited by Atreides; 06-27-2014 at 05:42 PM.
My guess is that they'll want to have casual player have a full ilvl 110 gear by the end of 2.3 ( because 2.3 is the casual update, they'll give one extra ilvl 100 armor by week and tomestones in CT2 ) the time between 2 updates being 12-16 weeks, i don't think it will be longer than 2 weeks to get a sand/oil of time through Hunt, that's what i think, I may be totally wrong.That sould just be silly if you can get an oil or sand in a week of doing hunts, I'd say it'll be more like 3 weeks or else it would really diminish the worth of the sands.
Right now only one person out of 8 in coil gets the Sand, 2 if you clear coil regulary, so with a system like hunting and 1 possible sand for everyone in a weeks efford, does not sound like SE at all, they don't just throw the good stuff at us we have to earn it.
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