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  1. #431
    Player
    Morticous's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    707
    Character
    Morticous Trucido
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Firon View Post
    Cause that's what they pay adventure's to do. Solve their problems!
    i dont think they are paying the right adventurers because they end up paying me again to do the same exact thing a few hours later when leves reset
    (0)
    Morticous - Senior admin of.... well of nothing. (cool picture here)

  2. #432
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,031
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Synapse View Post
    20mins+, where the hell is that, even uldah to camp tranquil doesnt take 20 mins... do people even play this game anymore? like i said before from one end of Thanalan to the the rend barely takes 15 mins. I think people are misleaded by the exaggerated map in this game, have any of you seen the speed of your cursor on the map move when u run?

    If you need anima to travel to Horizon, Drybone, Bluefog from uldah, where all within 7-10 mins,... sry it seems you used anima way too much and let ur imagination run wild.
    Usually I like to leave my thoughts on a topic and call it a day, but this is too abrasive to not reply to.

    If the topic was that people teleport a zone away too often, I'd understand why you're getting antagonistic with me - but the OP suggests ditching anima entirely. "Do people even play this game anymore?" ... Do people even read the topics they're replying to?

    I'm thinking more along the lines of a solid night of NM hunting. Glory to Nophica to Bald Knoll to Glory etc. etc. etc. That walk, does indeed, take longer than 20 minutes.

    Thus, I defend Anima's existence for all players even after we get from city to city on ships and city to camp on chocoback. I use this example because it's a common occurrence in large groups and not something as seldomly traversed as a storyline quest. That would take a long time to walk through, however people advising to suck it up and walk would have a better chance of being taken seriously than someone claiming a full party of 8 shouldn't have the ability to make it from NM to NM in a timely fashion by sharing the teleportation costs. That's just how this game works and I, for one, enjoy that fact.

    As much as I love a lively debate, calling my response to the OP out and arguing against it with irrelevant nonsense about how some players can't be bothered to walk from a city to its own camps gives me no discussionly inclination but to tell you to shut the $%*# up.
    (2)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  3. #433
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    anima = POS
    airship and chocobo will be better. they can bring back warp/teleport spells and scrolls
    (8)

  4. #434
    Player

    Join Date
    Mar 2011
    Posts
    837
    10 pages later and still cheerleading...
    (0)

  5. #435
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    the average human being spends a time of 75DAYS on the toilet taking a dump in his life time...... i don't want to spend double that running around in this game when i don't need to be. Content is king ...ty.
    (4)

  6. #436
    Player
    Synapse's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah - Sargatanas
    Posts
    793
    Character
    Synaptic Striker
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Anonymoose View Post
    Usually I like to leave my thoughts on a topic and call it a day, but this is too abrasive to not reply to.

    If the topic was that people teleport a zone away too often, I'd understand why you're getting antagonistic with me - but the OP suggests ditching anima entirely. "Do people even play this game anymore?" ... Do people even read the topics they're replying to?

    I'm thinking more along the lines of a solid night of NM hunting. Glory to Nophica to Bald Knoll to Glory etc. etc. etc. That walk, does indeed, take longer than 20 minutes.

    Thus, I defend Anima's existence for all players even after we get from city to city on ships and city to camp on chocoback. I use this example because it's a common occurrence in large groups and not something as seldomly traversed as a storyline quest. That would take a long time to walk through, however people advising to suck it up and walk would have a better chance of being taken seriously than someone claiming a full party of 8 shouldn't have the ability to make it from NM to NM in a timely fashion by sharing the teleportation costs. That's just how this game works and I, for one, enjoy that fact.

    As much as I love a lively debate, calling my response to the OP out and arguing against it with irrelevant nonsense about how some players can't be bothered to walk from a city to its own camps gives me no discussionly inclination but to tell you to shut the $%*# up.

    Haha, "Do people even read the topics they're replying to?" sadly your one of those that saw the title and jump to the last few pages i assume, if u follow the thread from start, you would know that many ppl wanted to cap maximum unlike how the OP wanted, none of my responses(from the start to end) was never about complete eradication of the anima system but to limit it.

    The discussion further raged on because people were complaining about going to near by camps(skull valley horizon etc), no one in right mind would walk all the way to Camp Glory or Emrald Moss to get to the NMs. Like i stated many times Teleport should be used for longer distance travel like Coerthas and Mor Dhona, not camp you could get to within 5-12 mins.

    Again if your too busy to go back and properly read the entire thread, i can safely say main topic in the last 30 pages about limiting it not eradicating it.
    (2)
    Goodbye, Final Fantasy...

  7. #437
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,031
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    The idea of limits doesn't really bug me - though it is limited to begin with. I just don't think it's going to be something people even think about after alternative forms of transportation are around. Who is really going to be sitting around saying things like, "Look at all this Anima I've got. They should really take it away just in case I'm tempted to not walk anywhere." I haven't been under 80 in the entire time I've been in the game - but I like having the option to just blow it all on sightseeing and story quests if I feel like it.

    I'm amazed by all of the passion spent arguging over something that doesn't affect people and is easy to adjust to regardless of what players who aren't you are doing. If a player only logs in for a few hours and doesn't want to waste time walking, fine with me. If I feel like walking, I do - why would I waste my time bitching about how easy it is for Mr. Casual to get around? It doesn't affect me in the slightest.
    (2)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  8. #438
    Player
    Etienn's Avatar
    Join Date
    Jun 2011
    Posts
    196
    Character
    Link Swei'ul
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Please give a good reason why teleporting should be taken away? I teleport hardly ever, but recently I have been doing it since I have been frustrated walking around, as soon as I dipped to 79-83 I stopped and continued walking again. If I am some where far in gridania, (already a maze) there is a chance I am not going to be near a chocobo npc, I may want to teleport/return to another camp, for 1 anima, or teleport to gridania and only waste 2 anima, if this is gone then it will cause more stress, removing it is stupid.

    What the devs should do is increase the amount of anima given per reset.
    (2)

  9. #439
    Player
    Morticous's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    707
    Character
    Morticous Trucido
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Etienn View Post
    Please give a good reason why teleporting should be taken away? I teleport hardly ever, but recently I have been doing it since I have been frustrated walking around, as soon as I dipped to 79-83 I stopped and continued walking again. If I am some where far in gridania, (already a maze) there is a chance I am not going to be near a chocobo npc, I may want to teleport/return to another camp, for 1 anima, or teleport to gridania and only waste 2 anima, if this is gone then it will cause more stress, removing it is stupid.

    What the devs should do is increase the amount of anima given per reset.
    Maybe im crazy but, why not just take it out all together in the sense that we can teleport anytime we want? Then there is no need to regenerate more of it per reset right?
    (1)
    Morticous - Senior admin of.... well of nothing. (cool picture here)

  10. #440
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    64
    Quote Originally Posted by weeble View Post
    the average human being spends a time of 75DAYS on the toilet taking a dump in his life time...... i don't want to spend double that running around in this game when i don't need to be. Content is king ...ty.
    I agree, I fancy myself a casual pooper and as such I would like to install a toilet in my couch.
    (5)

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