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  1. #1
    Player
    Aldora's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,004
    Character
    C'rysta Zeith
    World
    Sargatanas
    Main Class
    Archer Lv 90
    Quote Originally Posted by therpgfanatic View Post
    You need to understand that many people are doing The Praetorium as part of their dailies. They have already seen the cutscenes and want to get through the encounter. None of these people want to wait 10 minutes for you to watch cutscenes.

    The problem isn't with players, it's with the developers. The penultimate storyline cutscenes shouldn't be taking place in the dungeons.
    I’m sorry, but saying that this is not a problem of the players but the developers is just pointing the finger to someone else. The players have an equal share of the blame in this. SE provided the tools, but it’s they players that determine the way they want to (ab)use the system.

    I mean, you have the option to skip the cutscenes, but you are not required to do so. You also have the option to wait for other to get ready before taking off, but you are not required to do so. This is and will be a lose-lose situation for both camps. Neither camp can force the other to do things their way.

    We are playing together, so you come to an agreement together before issuing a vote kick.

    But, this goes way beyond just being kicked for watching cutscenes. I was in a CM last night where a Warrior asked at the start of the dungeon if there was something he needed to know, because he was new in CM.

    The response he got was “Not really” and then the party took off, pulling the mobs at the searchlights. Literally no one was talking to the new guy to prepare him for what was expected of him. I was one of the healers at the time and i said to the new tank that the other tank will tell him what to tank.

    Well… The other, experienced tank, said nothing what so ever. Not a single word. This is not how you play “together”. So, in order to help the guy out, i waited for him to be ready and have him follow me around, while giving tips what he should look for, when adds would pop, etc.

    The only time we got a response from someone else in the party was when i told the new tank to pull something, where i got called back with the reply “No, don’t.” followed up after a few seconds with “Now do.” because they were skipping mechanics.

    If you want a new guy to run a dungeon the way you want to, you talk to them. You don’t just say nothing and expect them to flawlessly do things your way, or kick them they are not doing things “your way”. Even if you have run the dungeon 100x or more.

    Yes, everyone has their own playstyle, but i can’t call this “playing the game” anymore.

    Players in general don’t interact with other players, next to saying “Hi” at the beginning of the dungeon followed by a “Thanks for the party” at the end, hoping that it will give them a commendation. I mean, you can consider yourself lucky if the party waits until you have buffed them with Protect and Stoneskin/Adloquium…

    We are just running content like lemmings, running towards the goal, hoping we don’t fall to our deaths.
    (23)

    Credit goes to Niqo'te for her fabulous art in the "Nique's happy fun time!"-thread and Nix/Capa for the Caitlyn drawing to the right. \(^_^ )/
    Give her your support by liking their art!

  2. #2
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Aldora View Post
    I’m sorry, but saying that this is not a problem of the players but the developers is just pointing the finger to someone else. The players have an equal share of the blame in this. SE provided the tools, but it’s they players that determine the way they want to (ab)use the system.
    It absolutely IS on the developers. If the story wasn't littered in the middle of the dungeon and was in an appropriate place - there would never be a thread titled "They don't let me watch my cutscenes!" Cutscenes in an appropriate place, i.e. on the player's OWN time, takes other people completely out of the equation.

    How you can justify this being a failure of the players that are sick of old content I don't understand. If there isn't a system to be "abused" (and I am using that term VERY loosely. It's NOT abuse to be bored of seeing the same cutscene over and over and OVER again, ad naseum. It's NOTHING personal against a specific player.), then there isn't an opportunity for players to be hurt and complain.
    (8)

  3. #3
    Player
    Aldora's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,004
    Character
    C'rysta Zeith
    World
    Sargatanas
    Main Class
    Archer Lv 90
    Quote Originally Posted by Souljacker View Post
    It absolutely IS on the developers. If the story wasn't littered in the middle of the dungeon and was in an appropriate place - there would never be a thread titled "They don't let me watch my cutscenes!" Cutscenes in an appropriate place, i.e. on the player's OWN time, takes other people completely out of the equation.

    How you can justify this being a failure of the players that are sick of old content I don't understand. If there isn't a system to be "abused" (and I am using that term VERY loosely. It's NOT abuse to be bored of seeing the same cutscene over and over and OVER again, ad naseum. It's NOTHING personal against a specific player.), then there isn't an opportunity for players to be hurt and complain.
    Heh, funny that you are using the word “failure” there. I haven’t used that word once in my previous post. (^_^ )

    Well then… How can you justify that it’s not equally the fault of the players, if the players are sick of running the old content, but they are still doing it because it will give them quick and easy Myth? That’s what i don’t understand.

    If these players are so sick of running the old content (to the point of nausea, like you were saying), then why are they running it? Answer me that. They are just “torturing” themselves that way.

    This should not come at the cost of a player who is new to the content and is still enjoying him/herself.

    I always hear the complaint that people should watch cutscenes in their own time and they have should not waste time of the other party members. Well, i’m sorry but you are playing a game with other people. If the party kicks a member from the group because (s)he’s watching cutscenes, then the party will waste the time of the member that has been kicked because of it.

    There is no solution for this problem. Because like i said earlier, this goes way beyond just watching cutscenes. If you think that moving cutscenes out of the dungeons would solve these issues, then you are mistaken. If people have to go AFK for a sec because they have to pick up the phone, answer the door, need a potty break, check on the kids, etc then they are wasting the time of someone else any way.

    What are you going to do then? Kick them as well?

    There is no such thing as a system that cannot be “abused”… There will always be ways to “abuse” a system. And yes, i was using the term loosely as well. For instance, avoiding mechanics by standing in a tree (1st boss at Amdapor Keep) or on top of a hill (1st boss at The Sunken Temple of Qairn) may not be a bannable abuse, but it’s still “abusing” the system to “manipulate” it in your favor.
    (8)

    Credit goes to Niqo'te for her fabulous art in the "Nique's happy fun time!"-thread and Nix/Capa for the Caitlyn drawing to the right. \(^_^ )/
    Give her your support by liking their art!