Page 8 of 10 FirstFirst ... 6 7 8 9 10 LastLast
Results 71 to 80 of 96
  1. #71
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,373
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    OP wants to watch cs and be immersed in the game and enjoy it all.

    3 months later...op will be raging at ppl watching cs during his roulette because its causing it to last 30 minutes longer than it would otherwise and he has seen them each 90 times
    (5)

  2. #72
    Player
    yoshikwalla's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    407
    Character
    Edge Faire
    World
    Mateus
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by ispano View Post
    No, i'm saying it's wrong to expect a Final Fantasy MMO to be like a Final Fantasy single player game. As soon as you make a persistent or even semi persistent world with thousands of people or more, it just cannot be the same.
    With that logic, why even bother having cutscenes or characters or a story?

    I never said that Final Fantasy XIV should play like a single-player game. It should play like an RPG. All that an RPG has to do is create a progressive storytelling experience. Final Fantasy XIV fails at the most crucial point in any role-playing game - the ending. It doesn't matter if it's an MMO or not.

    The most unfortunate part about this is that Realm Reborn did very well as a Final Fantasy game - up until the ending.
    (3)
    Last edited by yoshikwalla; 06-19-2014 at 10:21 AM.

  3. #73
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by yoshikwalla View Post
    With that logic, why even bother having cutscenes or characters or a story?

    I never said that Final Fantasy XIV should play like a single-player game. It should play like an RPG. All that an RPG has to do is create a progressive storytelling experience. Final Fantasy XIV fails at the most crucial point in any role-playing game - the ending. It doesn't matter if it's an MMO or not.

    The most unfortunate part about this is that Final Fantasy XIV did pretty well - up until the ending.
    What ending? That's what you're missing. There is no ending, at least not for a long while. That's part of the point of being an MMO first.
    (3)

  4. #74
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    The term RPG is nebulous at best. Action games can easily be RPGs if you rigidly stick to the term "Role-Playing Game". It seems like you came to FFXIV from the ENTIRELY wrong perspective, and I doubt that any future installment of Final Fantasy made into an MMO would satisfy what you're seeking.

    I can't think of a single MMO that had a compelling story attached to it. Final Fantasy XI sought to create just that, albeit within the confines of what an MMO is, and from that perspective, it succeeded. But MMOs are traditionally very open-ended experiences, and due to this fact, any type of storyline dependent on a singular, tightly-focused character or party with a specific voice, dialogue, backgrounds and feelings are not going to work.

    If that's what you were expecting, then FFXIV is definitely not for you, as the story itself is pretty weak in the first place.
    (0)

  5. #75
    Player
    yoshikwalla's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    407
    Character
    Edge Faire
    World
    Mateus
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by ispano View Post
    What ending? That's what you're missing. There is no ending, at least not for a long while. That's part of the point of being an MMO first.
    The ending to the storyline, not the game. 1.0 had two storylines - the Main Scenario and the Seventh Umbral Era storyline. Two storylines with a beginning, a middle, and an end.

    Since the Umbral Era storyline was very good, I expected its sequel to be just as good. So burn me at the stake. How dare I expect consistency?
    (2)
    Last edited by yoshikwalla; 06-19-2014 at 10:35 AM.

  6. #76
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by yoshikwalla View Post
    The ending to the storyline, not the game. 1.0 had two storylines - the Main Scenario and the Seventh Umbral Era storyline. Two storylines with a beginning, a middle, and an end.

    Since the Umbral Era questline was very good, I expected its sequel to be just as good. So burn me at the stake.
    You know that some people think the storyline in XIV is great. No company is perfect, no storyteller is perfect. There's almost always going to be someone that won't like some of their work, but like others. And another thing is that the story is only part of what makes a game enjoyable. Long ago I gave up on only wanting specific things from a game, because there's much more to be had that I was missing. And lastly, to be honest, when it comes to have a good story in an MMO, this game does it pretty well compared to most. Your problem isn't so much what you claim it is, but more other players. And that's what you have to deal with in an MMO.
    (1)

  7. #77
    Player
    Huntington's Avatar
    Join Date
    Feb 2014
    Posts
    532
    Character
    Dante Huntington
    World
    Shiva
    Main Class
    Marauder Lv 70
    At least it's not Metal Gear Solid, where every cutscene is about 30 minutes long to flesh out the story: http://youtu.be/pXUe7joRUW0?t=33s
    (0)
    Quote Originally Posted by Megido View Post
    haha, this guy

    There are weird people, noobs, and then there are weird noobs. Huntington you are the super rare one-person-a-forum weird noob, made HQ by using low grade materials.

  8. #78
    Player
    NefarioCall's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,093
    Character
    Nefario Call
    World
    Cactuar
    Main Class
    Alchemist Lv 80
    When i did them the first time i went in as a healer on purpose and watched every cutscene.
    I enjoyed the boss fights on my second go around.

    It's unfortunate ...
    (0)
    --------------
    http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
    Make it happen.

  9. #79
    Player
    Kerberon's Avatar
    Join Date
    Apr 2014
    Posts
    290
    Character
    Lughna Ravensworn
    World
    Excalibur
    Main Class
    Gladiator Lv 40
    Ok to everyone that is up in arms and going how dare someone not sit there and watch the cut scenes. You are in the wrong just as much as someone that kicks a new player for watching them. Let me explain. Right and wrong are ethical systems. There is an ethical system called utilitarianism, which states that the right action is the one that benefits the most people. While this system has it's flaws like all ethical systems do, it does point out something in this circumstance. There is no one that is not being rude here The people that want to SR with a new player are rude, the new player that expects 3 to 7 people to sit around and not play the game is rude. The fault is SE's. Instead of focusing your indiscriminate internet rage on other players, focus it on SE who put in long cutscenes into repeatable group content. This is an idea that anyone that's played an mmo before, ever could have told them would be a bad idea. They probably won't ever rework the current dungeons be we should be <expletive> sure to make them know that this is not acceptable in new dungeons they design from here on out. That way we can stop tearing each other apart for something that isn't any players fault.
    (0)

  10. #80
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    My philosophy on the matter for a compromise is--

    Let them watch all the cutscenes they want.
    The rest of the party doesn't need their help, and may as well run ahead and finish the dungeon for them.
    They can catch up after they finish the cutscenes.

    It may be blunt, but everybody gets most of what they want.
    Just not everything.
    The definition of a compromise.
    (0)

Page 8 of 10 FirstFirst ... 6 7 8 9 10 LastLast