s Yet that's what you are. no matter how you want to dress up, you are one of the 20k-or-so players on your server at best. Acting like that isn't the case only makes you and the game seem foolish.
You are not a goddamn Cloud regardless of how spiky your hair is. You are a generic adventurer X.
Now, to address all of the retardation of this thread (I kid, I kid- I have no time to write novels). Every job is going to get it's unique armor set whenever the system is implemented. That means seven different and unique armor sets for all races and genders, in a single patch. Does it seem like not much to you? Regardless of what you might think, it is a lot and usually something that only comes with expansions at best. And that doesn't even take into account weapon models (if there are any job specific ones). Granted, it's not by any means something remarkable either- fairly standard.
If there are new enemy models, they are most likely going to be unique boss enemies related to the upcoming content.
The weapon skill animations and effects will also see improvements- some in 1.18, but most in 1.19 and beyond.
As far as areas are concerned, there is a team working on removing insivible walls, people working on additional assets like the quest hubs, people working on finishing the assets for the three beastmen regions (new areas) and accompanying quest hubs, and possibly a team working on overhauling the existing regions and creating required assets. (note: I did not mention any assets regarding the raids, even though the assets can be completely new regardless of if they share the same aesthetic style related to the regions in question or not).
Lastly, anyone working on fucking character hairstyles better get to work on any of the aforementioned changes to get them out faster or I'll lose all hope in Yoshida for prioritizing something so miniscule yet what takes as much work to do as anything.