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  1. #1
    Player
    DurtiMonkeyToe's Avatar
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    Quote Originally Posted by Colino View Post
    I'm not asking for MORE, I'm asking that they actually keep their promises for once and stick to the schedule THEY gave us.

    I would love to see where you guys work and if you delay your assignments for a month and if it's perfectly fine, because it's definitely not for me. They're not working for UNICEF guys it's a freaking business.
    Every project manager that works on a large scale project knows that every project will have delays in some phase. The Longer a project is, say for example redesigning a game, the more chance there is that there will be a delay. There was a reason that a FIRM date was never given, because they knew that there was a potential for delays. Video Games are most sensitive to this because one mistake in one piece of code can complicate one whole aspect of a program.

    Where do you work as a programmer and what do you program?
    (4)

  2. #2
    Player
    Colino's Avatar
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    Quote Originally Posted by DurtiMonkeyToe View Post
    Video Games are most sensitive to this because one mistake in one piece of code can complicate one whole aspect of a program.
    You seriously think this? Because it's not the case at all.

    I'm not saying they shouldn't do their own testing, what I'm saying is that every delay they've given so far was because of testing, which means IN MY OPINION (because all of a sudden people think I'm trying to convince SE to change their business practices or something) they need to seriously take a look at their testing staff/procedure and see what's going on there.

    It's either that or the delays aren't for testing and if that's the case it's a whole different story.
    (0)

  3. #3
    Player
    DurtiMonkeyToe's Avatar
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    Quote Originally Posted by Colino View Post
    You seriously think this? Because it's not the case at all.

    I'm not saying they shouldn't do their own testing, what I'm saying is that every delay they've given so far was because of testing, which means IN MY OPINION (because all of a sudden people think I'm trying to convince SE to change their business practices or something) they need to seriously take a look at their testing staff/procedure and see what's going on there.

    It's either that or the delays aren't for testing and if that's the case it's a whole different story.
    Yes I do seriously think that. Granted I am not a programmer and my only background in programming was a 101 course in programming logic, but I do have a concept that if everything is not typed perfectly that it messes up a whole line of code and you have to check each part to find out where the problem is.

    And so what if all the delays have been due to testing? They have had a LOT to test. Auto Attack. Guildleve Balancing. Enmity Algorithms. New Item Balance. and Dungeons. From what I know of the video game industry, games get pushed back ALL the time, so how this is a surprise confounds me.
    (2)

  4. #4
    Player
    Colino's Avatar
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    Quote Originally Posted by DurtiMonkeyToe View Post
    Yes I do seriously think that. Granted I am not a programmer and my only background in programming was a 101 course in programming logic, but I do have a concept that if everything is not typed perfectly that it messes up a whole line of code and you have to check each part to find out where the problem is.
    Maybe in the 80's. Any text editor for coding nowadays has either auto-correct options or an error finder that tracks down exactly which line of code was written incorrectly.

    If there's a problem with your software nowadays it's most likely an entire section of wrong code or just bad design.

    Quote Originally Posted by DurtiMonkeyToe View Post
    And so what if all the delays have been due to testing? They have had a LOT to test. Auto Attack. Guildleve Balancing. Enmity Algorithms. New Item Balance. and Dungeons. From what I know of the video game industry, games get pushed back ALL the time, so how this is a surprise confounds me.
    It's not a surprise at all, that's why I was disappointed.

    And again, I've said this 1000 times but I guess I should again, I'm not angry with this particular delay. I'm just saying that if their problem is testing then they should improve that part of their team. It's that simple.

    But I get your point of view and I'm honestly glad that you aren't personally attacking me like other immature users tend to do here when they can't get their silly point across.

    Quote Originally Posted by Capita View Post
    Fact is you're acting like a child. Anyone here can see it. Your logic is laughable, and your analogies to support them are even more so. I honestly highly doubt you design anything, as I doubt anyone hires children. At least not in America.
    And personally attacking me is not childish at all. Great logic you've got there.

    Also I have my own studio, so no one had to hire me in the first place. And I don't live in America anymore but that's very smart of you for thinking that America is the only place in the world that makes videogames.
    (1)
    Last edited by Colino; 07-09-2011 at 12:41 AM.

  5. #5
    Player
    SuzakuCMX's Avatar
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    Quote Originally Posted by Colino View Post
    Maybe in the 80's. Any text editor for coding nowadays has either auto-correct options or an error finder that tracks down exactly which line of code was written incorrectly.

    If there's a problem with your software nowadays it's most likely an entire section of wrong code or just bad design.
    Lolz.

    They use their own coding + Crystal Tools. There's no auto-correct or error finder unless they made one, and even then those don't = infallible coding. You also have to test if your coding works out how you want it to. Even if your coding is correct in the way you wrote it, you have to make sure it's correct in the way of implementing what you want it to.

    Of course this is obvious.
    (0)

  6. #6
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    DurtiMonkeyToe's Avatar
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    Quote Originally Posted by Colino View Post
    Maybe in the 80's. Any text editor for coding nowadays has either auto-correct options or an error finder that tracks down exactly which line of code was written incorrectly.

    If there's a problem with your software nowadays it's most likely an entire section of wrong code or just bad design.
    I disagree with you, at least as far as the simplification goes. If video gaming was as easy as you stated, then why are we still waiting for games like Diablo III? Why did it take so long to push out Duke Nukem Forever? Obviously, developing games is not a quick process and to expect quick results seems like a contradiction.

    Quote Originally Posted by Colino View Post
    It's not a surprise at all, that's why I was disappointed.

    And again, I've said this 1000 times but I guess I should again, I'm not angry with this particular delay. I'm just saying that if their problem is testing then they should improve that part of their team. It's that simple.
    It's not simple if SE has given Yoshi all the resources he is going to get. It's hard to justify spending more money developing a failed game on a gamble that they can still save it. Yoshi's team has all the support they are going to get from the overall company.
    (1)

  7. #7
    Player
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    Quote Originally Posted by DurtiMonkeyToe View Post
    I disagree with you, at least as far as the simplification goes. If video gaming was as easy as you stated, then why are we still waiting for games like Diablo III? Why did it take so long to push out Duke Nukem Forever? Obviously, developing games is not a quick process and to expect quick results seems like a contradiction.
    I never said making games is quick and easy. I just said errors don't happen because of a typo or a wrong line of code anymore. That's all I said.


    Quote Originally Posted by DurtiMonkeyToe View Post
    It's not simple if SE has given Yoshi all the resources he is going to get. It's hard to justify spending more money developing a failed game on a gamble that they can still save it. Yoshi's team has all the support they are going to get from the overall company.
    Agreed. The game has lost them a lot of money, it's not easy for a company to convince the shareholders to keep waiting and putting their money into a project that has already lost them plenty. Let's just hope they're good at convincing is all I can say. ^^
    (0)

  8. #8
    Player
    SuzakuCMX's Avatar
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    Quote Originally Posted by Colino View Post
    I never said making games is quick and easy. I just said errors don't happen because of a typo or a wrong line of code anymore. That's all I said.
    >_> Bull crap.
    (2)

  9. #9
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    CrystalWeapon's Avatar
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    Quote Originally Posted by Colino View Post
    I never said making games is quick and easy. I just said errors don't happen because of a typo or a wrong line of code anymore. That's all I said.
    If you truely believe that the program checker in your complier will prevent your code from having any errors whatsoever then I can without a doubt say that you have absolutely no experience in programming. A simple > in place of a < could have dire consequences in coding and would not be caught by your compiler. It can only check for syntax not logic. The fact that you place so low of an emphasis on the value of always testing your throughly after completion leads me to believe you've never done work on anything bigger than a personal side project or some little mom and pop company. It might not always cause a crash but an error in logic could cause major complications in your code that may not be imediately evident.

    I've programmed in Visual basic, C++, Java, Javascript, SQL, Python, Actionscript, xHtml, Php, and Css over the years. I think you're talking out your ass with your programming knowledge.
    (3)

  10. #10
    Player
    Capita's Avatar
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    Quote Originally Posted by Colino View Post
    And personally attacking me is not childish at all. Great logic you've got there.

    Also I have my own studio, so no one had to hire me in the first place. And I don't live in America anymore but that's very smart of you for thinking that America is the only place in the world that makes videogames.
    I'm not attacking you. The person I called a child was the person above my own post who couldn't seem to write a single coherent sentence. But since you're the one who decided to take it personally, you made the statement refer to you instead.

    Also a fairly good try at trying to shift the attention away from your childish behavior. Your logic is still terrible.
    (0)
    Last edited by Capita; 07-09-2011 at 12:47 AM.
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