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  1. #21
    Player
    Yonko's Avatar
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    May 2014
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    235
    Character
    Yonko Chao
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    Because there is a limit to the chars on this forum.


    But I doubt they would be able to add a healer job to any current class that isn't already a healer for the simple fact that they wouldn't be able to do low level roulette as a healer pre-30. If you look at the current classes that lead to healers both are capable of healing (without cross class skills) before 30. THM can't heal so if they made Time Mage a healer it wouldn't be able to cure unless they made the actual fire spells cure when cast on PCs.
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  2. #22
    Player
    Gamma621's Avatar
    Join Date
    Aug 2013
    Posts
    106
    Character
    Gamma Gigantos
    World
    Ultros
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Yonko View Post
    Because there is a limit to the chars on this forum.


    But I doubt they would be able to add a healer job to any current class that isn't already a healer for the simple fact that they wouldn't be able to do low level roulette as a healer pre-30. If you look at the current classes that lead to healers both are capable of healing (without cross class skills) before 30. THM can't heal so if they made Time Mage a healer it wouldn't be able to cure unless they made the actual fire spells cure when cast on PCs.
    Even though Arcanists are capable of healing, they can't roulette as a healer either. They are forced to queue as a DPS until they unlock SCH at 30. And since Time mage would require leveling CNJ, it would have the cross class skills that it needs.
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  3. #23
    Player
    Yonko's Avatar
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    May 2014
    Posts
    235
    Character
    Yonko Chao
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Gamma621 View Post
    Even though Arcanists are capable of healing, they can't roulette as a healer either. They are forced to queue as a DPS until they unlock SCH at 30. And since Time mage would require leveling CNJ, it would have the cross class skills that it needs.
    yes but once you get sch you can queue as a healer and you could heal with just the ACN skills. (ie physick) You do get a fairy to help but you can heal pre 30 without a fairy. Proof of this is I've trioed the early dungeons as a ACN healer when the CNJ DCed and we couldn't get anyone else.

    a THM currently has nothing pre-30 capable of healing. So unless equiping the job stone made fire/bliz heal people they could not queue as a healer and cure in pre-30 dungeons. And requiring cross class skills is not the answer since each job should stand alone or you will just end up with what happened in FFXI where SMN with no cure spells was one of the most desired healers cause they could go /WHM.
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  4. #24
    Player
    Gamma621's Avatar
    Join Date
    Aug 2013
    Posts
    106
    Character
    Gamma Gigantos
    World
    Ultros
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Yonko View Post
    yes but once you get sch you can queue as a healer and you could heal with just the ACN skills. (ie physick) You do get a fairy to help but you can heal pre 30 without a fairy. Proof of this is I've trioed the early dungeons as a ACN healer when the CNJ DCed and we couldn't get anyone else.

    a THM currently has nothing pre-30 capable of healing. So unless equiping the job stone made fire/bliz heal people they could not queue as a healer and cure in pre-30 dungeons. And requiring cross class skills is not the answer since each job should stand alone or you will just end up with what happened in FFXI where SMN with no cure spells was one of the most desired healers cause they could go /WHM.
    I don't understand why ARC having Physick makes it a more viable healer than THM, or any other class for that matter. Sure it saves you a Cross Class skill slot, but it's not a deal breaker.

    Time Mage Would Require THM 30, and CNJ 15. By the time you reach CNJ 15, you have already unlocked Cure, Protect, and Raise for use on your THM. This is everything you need to heal a low level dungeon. You might not have a cleanse move, but neither does ARC. Hell, I could heal a low level dungeon on my Lancer if I really wanted to.

    Anything above level 30 would be added by the job abilities, and since the level cap will probably be raised by then, they'll have a more variety of skills to add to their arsenal.
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    Last edited by Gamma621; 06-17-2014 at 06:44 AM.

  5. #25
    Player Sanguisio's Avatar
    Join Date
    Dec 2013
    Posts
    591
    Character
    Sanguisio Alorea
    World
    Phoenix
    Main Class
    Goldsmith Lv 50
    Because ACN can heal and DPS at the same time.

    THMs either dps or heal at early levels.
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  6. #26
    Player
    Yonko's Avatar
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    May 2014
    Posts
    235
    Character
    Yonko Chao
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Gamma621 View Post
    can't quote due to char limit
    Because ACN can heal. Full stop. They don't need another class first they don't need a cross class skill. an ACN can heal a low level dungeon. (not queue as it but could heal it). A THM can't do that. So a Time mage doing low level roulette where you only have potentially 1 cross class skill is required to use that in order to do your job. No other job in this game is set up in such a way. It is a bad concept and really not something that SE should do.

    I really doubt they will since they hated how SMN was used in FFXI as a massive MP battery with /whm. For awhile a SMN in FFXI never really got to use there job skills they only got to use the things from /whm (cure spells). Your suggesting that we recreate that broken mechanic in FFXIV rather than introduce a new class.

    I'll say again I don't really see how they can add another healer job with the current classes without adding it off CNJ.
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    Last edited by Yonko; 06-18-2014 at 01:08 AM.

  7. #27
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    I actually had a not-quite-so-serious conversation about this with my party last night, spun off of Teamspeak cutting off the first syllable of alchemist so it became chemist. Which spawned the (somewhat unlikely) combination of CNJ+ALC for Chemist. Sure, keeping items on hand would be awkward on inventory, but since there'd be Conjurer healing skills as well, they wouldn't be completely dependent on it. Might have traits or CDs that reduce cooldown on items, maybe even CDs that remove the cooldown completely for a short while. Maybe boost medicine duration. Give range to potion use. Stuff like that. It could be an interesting twist on the healing thing, but not something I'm jumping up and down for them to create.

    (Though it would be nice with another healing profession based on Conjurer for those improved Protects and Stoneskins. Unless that's one of the core mechanics of White Mage that shouldn't be shared with other jobs.)
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  8. #28
    Player
    Kitru's Avatar
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    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Noxifer View Post
    Sure, keeping items on hand would be awkward on inventory
    Yoshi has said several times that there will never be a class that requires reagents to activate abilities. Consumables are a purely optional aspect of the game and will never be required, mainly because requiring a non-renewable resource that can only be refreshed with the explicit expenditure of tangible resources (re: gil) is basically screwing over said class (since everyone else performs with infinitely rechargeable resources). Even if you wanted to argue that its heals could be strengthened to "make up" for the fact that they require an additional resource, you then get into the realm of "pay to win" insofar as anyone that is willing to throw out craploads of gil is going to be able to outperform any other healer class/job due to said benefit.

    Economic costs and benefits applied to combat classes are not effective or balanced.

    The only way for there to be a Alchemist DoW/M variant would be to have it create "short term" potions that, from a lore standpoint, are quickly made but become ineffective/destabilize almost immediately after being crafted. In effect, the "potions" and "consumables" they are creating/using are simply traditional heals/spells given a different paint job. It does, of course, create some problems insofar as how you would explain how you never run out of said crafting components (especially when you're going to be fighting in all manner of different terrains), but you could just handwave that by saying that they're "aetheric" components that you can pull out of anything (which could also be used to explain the ephemeral nature of the completed potions).
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  9. #29
    Player
    Sen_Terrechant's Avatar
    Join Date
    Jan 2014
    Posts
    307
    Character
    Sen Terrechant
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Yoshi-P has already said they will never make a class that uses consumable items for their abilities like Ranger or Ninja from XI.

    So sorry, but it aint gunna happen.
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  10. #30
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    OMG remember in XI as THF, NIN, COR, RNG etc..... the constant need for things to throw and pew pew was ridiculous. Not to mention the crafting system to make said items....

    I think it could be implemented as items that are just class specific. Maybe have relation to your gears durability, as an off hand item, a great big, bottomless grab bag of "things". The more you lvl, the more stuff you have access to and can make....the less your durability the less of these "things" you can make.

    Meh, idk.

    Syn
    (0)

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