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  1. #21
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    675
    I'm guessing one of the reasons we can all teleport from the start is to reduce GM calls about getting stuck in terrain. Now they don't have to bother with it anymore like they did in FFXI, as long as someone as anima (and soon return will cost 0.)
    (0)
    http://i.imgur.com/L3DQO.jpg

  2. #22
    Player
    Skeloton's Avatar
    Join Date
    May 2011
    Posts
    154
    Character
    Torvidna Melanna
    World
    Zodiark
    Main Class
    Thaumaturge Lv 16
    Ummm....the fact that anyone can be a mage at anytime makes the 'teleport should be mages only' argument pointless. May as well keep it as it is now with the upcoming tweaks.
    (6)
    'United we stand, Divided they fall'

  3. #23
    Player
    Raikki's Avatar
    Join Date
    Mar 2011
    Posts
    760
    Character
    Raikki Zero
    World
    Jenova
    Main Class
    Ninja Lv 90
    Quote Originally Posted by quantumsaint View Post
    I'm guessing one of the reasons we can all teleport from the start is to reduce GM calls about getting stuck in terrain. Now they don't have to bother with it anymore like they did in FFXI, as long as someone as anima (and soon return will cost 0.)
    My guess would be that it has more to do with airships and chocobos not being ready at launch.
    (3)

  4. #24
    Player
    MattyWS's Avatar
    Join Date
    Mar 2011
    Posts
    269
    Character
    Silver Monk
    World
    Cerberus
    Main Class
    Fisher Lv 80
    My argument was to make the spell for tele a mage only and level above 20 ish, so you have to level mage jobs up to get it.
    (1)

  5. #25
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by MattyWS View Post
    My argument was to make the spell for tele a mage only and level above 20 ish, so you have to level mage jobs up to get it.
    And why do you want players to HAVE to level a class/job they never want to play/do not enjoy playing in order to travel quicker?

    That makes no sense.
    (9)

  6. #26
    Player

    Join Date
    Mar 2011
    Posts
    190
    Some similar feelings to OP. Made a thread about teleporting only at Aetherytes
    (2)
    Last edited by Jobeto-Rin; 07-08-2011 at 10:43 AM.

  7. #27
    Player
    Mushy's Avatar
    Join Date
    May 2011
    Location
    Ul'Duh
    Posts
    632
    Character
    Mushy Tailspin
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    the fact you would have to run 30mins each place is a problem. is giving everyone teleport the answer? meh

    and anyone be a mage anytime so it is useless anyway - thats true I dont have a solution to this except being able to change classes at any crystal only instead of a mog house, but you would also be able to teleport at that location so a class change would not be necessary. 'but i want to be able to change on the fly from battle to field to hand.' well have all of those separate so they do not require a main hand item/class change like they do now. which is a major pain in the ass too....

    or just redesigning the region where its not huge empty crap would fix this too [=
    (0)
    MAGIC MUSHY ROOMS

  8. #28
    Player

    Join Date
    Mar 2011
    Posts
    190
    Quote Originally Posted by Crica View Post
    You enjoy wasting your time traveling instead of wasting your time playing the game???
    To some people traveling is playing the game
    (5)

  9. #29
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    Quote Originally Posted by Nexxus View Post
    If you're in a cave (farming some mob) far away from chocobo/airship/town, would you still like running 30min to get there?
    somethings wrong if it takes u 30min to run there period. Either your taking every detour there is or u ran off the map.
    (2)

  10. #30
    Player
    Morticous's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    707
    Character
    Morticous Trucido
    World
    Hyperion
    Main Class
    Lancer Lv 50
    I think they should make the game so that you have 1% fail rate on crafting.. so i dont have to waste mass amounts of time leveling up to craft.. and gathering should be fast as hell... i should be able to teleport to the mountain.. so i can just gather in 2 seconds and not waste any time.. oh and fighting mobs.. the game should detect if im super good and just auto kill the mob for me so i don't have to waste my time killing it. Also.. i should just have 999999999999 health and MP so I don't ever have to worry about dieing again. Matter of fact.. i would like a GM to be on instant call any time i cant figure something out on my own.. so he can do it for me.. wouldn't want to waste time figuring things out, traveling, killing mobs and playing a game, that would be pointless. Its almost like your asking me to.. Adventure or something :/ who would do that? I just want to headshot mobs and get my name at the top of a list for having everything done the fastest like people on Call of Duty! FAST ACTION KILLING! BAM! Mountain Dew and SNiping newbz! anything in between is just too much for me!!!!!!!!
    (10)
    Morticous - Senior admin of.... well of nothing. (cool picture here)

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