Quote Originally Posted by AdvancedWind View Post
Well, why do you all have HP bars on enemies and damage displays? A true skillful player is able to calculate how close to death a mob is AND how much damage each attack does without all that.

In fact, let's just get hid of HP, MP and TP bars for players as well; we should know when we are able to use our abilities and how close to death we are.

And why do enemies start glowing when they're preparing a special move? I, as a skillful player, do not require such easy mode hand holding.

Heck, I don't even know why we have a map at all!

Please SE, I fear all these UI "additions" are hurting my overal gameplay experience and turning this game into a ridiculously easy game; please completely remove all information from my UI, so I can guesstimate how much of a hardcore, extremely skillful player I am, and not have my immersion broken by such useless things like an easy-modo action bar that let me easily choose which moves I'm gonna use.

Thanks.
Theres a pretty big difference between things that have been in MMOs (hell rpgs in general) since it was invented and what is now being put in to appeal to casual players. We got along without all this crap pre- WoW (some of its not even in WoW, others came later) so yah, dont try and play that BS up. There is a difference between game mechanics and additions to make things "more convenient"