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Completely untrue. All fights are exercises in maintaining your output while dealing with various mechanics, from rudimentary dodging to something more complicated á la T8 towers.
NO that is not what was being discussed, you were saying each individual fight in their own regard offered no challenge, and therefor required no skill.Heh, here we can talk ^^
From what I understand then, FFxiv's skill only carry over a certain fight, and has little to no value on other fights.
Then we are saying basically the same thing, don't you think ? training for a fight allows you to have enough skill for this fight in that sense, ok. But no skill for other fights, as they are totally different (some may be a little similar, but never significantly close to say that achieving XX fight will help you win yy fight).
Our sense of "skill" is aptitude that will help you from one game/fight to be at least good enough to do an other game/fight. It's not your definition. Yet it has the same result. xx fight won't help you clear yy fight.
I don't give a flying crap if that skill is usable in the future or not(btw nice paradox, "all fights only require you to be able to dodge stuff", yet the skill from one fight does not apply to the other lol), nor is the thread about that, there is a SKILL requirement and you just admitted to it.
You guys were the ones who wanted to argue semantics, and now you can't prove the definition wrong, obviously. Just stop please
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Last edited by Pibz; 06-08-2014 at 03:46 AM.
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