What exactly does this mean? We've had the ability to drag pet abilities to our hotbars for a while now. Is this just the ability to add it with a text command now? Convenient... =\
What exactly does this mean? We've had the ability to drag pet abilities to our hotbars for a while now. Is this just the ability to add it with a text command now? Convenient... =\
Basically. Few patches ago they gave us the ability to replace skills with the click of a macro by using /hotbar action "action name" (hotbar) (skillslot). So say you had "/hotbar action "Physick" 1 5" when executed it'll put physick in the 5th slot on hotbar #1. It didn't have much use before but now that you can use pet skills, items and whatnot you could make a Summon macro that replaces 4 slots with the appropriate fairy skills rather than needing 8 slot or separate bars. Unfortunately it doesn't work with macro's themselves, so if you use Whispering Dawn macros you're sorta outta luck but still useful.
Thanks for the explanation! It does sound like a nice feature, but sadly I don't really bother with pet actions other than the ones I use, Eos and Garuda. Selene is fine doing her own thing usually, it's easier having her auto-buff and when you use Selene it's not usually during heavy healing periods where you need a lot of control. Titan Egi is pretty fine by himself too, although I don't play SMN much so I'm probably missing out on a lot of the finer points of that class.Basically. Few patches ago they gave us the ability to replace skills with the click of a macro by using /hotbar action "action name" (hotbar) (skillslot). So say you had "/hotbar action "Physick" 1 5" when executed it'll put physick in the 5th slot on hotbar #1. It didn't have much use before but now that you can use pet skills, items and whatnot you could make a Summon macro that replaces 4 slots with the appropriate fairy skills rather than needing 8 slot or separate bars. Unfortunately it doesn't work with macro's themselves, so if you use Whispering Dawn macros you're sorta outta luck but still useful.
To be honesty, while this is a nice change, there is a MUCH simpler answer. When we open up our Pet actions, there should just be placeholders. "Pet ability 1", "Pet ability 2", etc. And when you use them in a macro, it uses Pet Ability 2 of what ever pet is currently out, and same deal when you place it on your hotbar, so that it auto-changes based on your current pet out. But until that happens (if ever) this is a decent work around.
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