Yeah that's true on the ACC but I really didn't know what incentive to give without having to weaken the abilities significantly. I'll think on something else. I had another idea floating around to incorporate Animals (FFV) in some way. The random nature of it is displeasing to me, though. Perhaps through a stance and a combo could there be specification on the animals.

You're right Kitru, it really would still have the ARC/BRD bread and butter. I was hoping that between Camouflage+Shadowbind, Sten Needle+Repelling Shot, Sidwinder and requiring moving to the flank and back behind would be enough to distinguish itself and also put it in enough potential danger that some abilities wouldn't always get used when/where they should. While those do further specialize the mechanic already in place it does still function essentially the same with added flare. And in reading your response I realized I ignored my own thought process to that mechanic. I went in thinking "Hey these abilities don't get used much" and forgot to put in a reason to pass up some of ARC/BRD's frequently used abilities (in the same vein that SMN doesn't make frequent use of Physick, Energy drain and Virus and SCH doesn't generally make frequent use Miasma II, Ruin, Ruin II). So I'll look into a way to do that.