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  1. #1
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Nero View Post
    Freedom of expression and choice ends, where you start to annoy, hurt, insult or in any other way disturb the people you play with. It is the same attitude which makes americans believe that "freedom of speech" means, that you can say everything, to everyone and everywhere you want. It is just selfish and ignorant, to interact with other players like that.
    Which brings us to the original intent of the system, random encounters with endless possibilities with a central theme of helping players running through the story and/or completing quests/hunts.

    This is not the place to judge players because it is more about situational help and less about friendship related help. You can ask people whom you know to act how you think they should act but don't expect the same from strangers.

    We're no one to be judging people we don't know. No one owes you anything in a random chance encounter. In Duty Finder let it work how Square wants it to work.
    (2)

  2. #2
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Ghastly View Post
    Which brings us to the original intent of the system, random encounters with endless possibilities with a central theme of helping players running through the story and/or completing quests/hunts.

    This is not the place to judge players because it is more about situational help and less about friendship related help. You can ask people whom you know to act how you think they should act but don't expect the same from strangers.

    We're no one to be judging people we don't know. No one owes you anything in a random chance encounter. In Duty Finder let it work how Square wants it to work.
    That doesn't mean we can't provide advice. Advice which is often taken with a grain of salt and the phrase "let me play how I play." No one is forcing anyone to do anything, but simply giving advice is like pulling teeth. It's at that point that their refusal to even take advice becomes such a hindrance to the groups success that what Nero said becomes VERY true. "But don't expect the same from strangers" falls apart pretty quickly when you get stuck with a tank refusing to use Shield Oath or Defiance because "let me play how I play." It is a real hindrance to the group. A real waste of time for 3 other players. All because "let me play how I play."

    People need to be open to criticism when they are obviously learning, and people giving the advice need to learn to simmer down. If the person won't take your advice just leave.
    (12)
    Last edited by Tiggy; 06-03-2014 at 12:37 AM.

  3. #3
    Player
    RaquelleAvarosa's Avatar
    Join Date
    Oct 2013
    Location
    Aymeric's Bed
    Posts
    411
    Character
    Raquelle Rosalia
    World
    Tonberry
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ghastly View Post
    Which brings us to the original intent of the system, random encounters with endless possibilities with a central theme of helping players running through the story and/or completing quests/hunts.

    This is not the place to judge players because it is more about situational help and less about friendship related help. You can ask people whom you know to act how you think they should act but don't expect the same from strangers.

    We're no one to be judging people we don't know. No one owes you anything in a random chance encounter. In Duty Finder let it work how Square wants it to work.
    Isn't exactly HELPING when your actions cause trouble to other party members that wants to complete the dungeon.
    (3)