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  1. #21
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    I read somecrafters/gatherers are asking for their dungeon/fate,
    by the same concept why there is no crafting/gathering PvP? ^^;

    I think it is very weird to have another set of gears and skills to serve PvP.
    IMO if PvP must be implemented, SE should create a class/job dedicated for PvP, the job level reflects the ranking directly.
    A lot of unbalance could be fixed if PvP is not base on exsiting fighting jobs.
    (0)

  2. #22
    Player
    Nayto's Avatar
    Join Date
    Aug 2012
    Posts
    745
    Character
    Blake Ater
    World
    Excalibur
    Main Class
    Marauder Lv 65
    Quote Originally Posted by Nicobo View Post
    by the same concept why there is no crafting/gathering PvP? ^^;
    Iron Chef Eorzea.
    Please look forward to it.
    Nah, j/k. That's stupid.
    (0)

  3. #23
    Player
    Swagcity's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Swag Zilla
    World
    Malboro
    Main Class
    Marauder Lv 32
    Quote Originally Posted by Nicobo View Post
    I read somecrafters/gatherers are asking for their dungeon/fate,
    by the same concept why there is no crafting/gathering PvP? ^^;

    I think it is very weird to have another set of gears and skills to serve PvP.
    IMO if PvP must be implemented, SE should create a class/job dedicated for PvP, the job level reflects the ranking directly.
    A lot of unbalance could be fixed if PvP is not base on exsiting fighting jobs.
    i agree^^ Would pretty neat; perhaps a gathering competition or something. Classes are classes, if gathering/crafting were merely a mini game; they would not have abilities, cross class skills and gear.

    As it pertains to PvP; I would definitely play PvP if there were a dedicated zone for it; if you are in it; you are susceptible to attacks and whatnot. Strategic war.

    Lag fest perhaps (never had that problem in XIV, but I am sensitive to others; I have no kids, hence I spend my money on petty crap; computers, and games, etc.).
    (0)

  4. #24
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by FireHero View Post
    So they only thing BLM's are good for in PvP is going to be taken away so heads up guys do not use BLM in pvp any more because there going to be 100% useless!
    Not necessarily. If you recall, they're going to be looking into balancing BLMs somewhat due to their reduced damage output when in a fight that requires them to move around a lot.

    With any luck, the reduction of Sleep effectiveness in PVP will be a price to pay for increased damage dealing in PVP. Maybe they'll turn Thunder into an Instant Cast spell and increase Thundercloud's chance of activating? That's how I would make BLMs more effective in PVP.
    (0)

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