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  1. #1
    Player
    melisande's Avatar
    Join Date
    May 2012
    Posts
    185
    Character
    Meli San
    World
    Excalibur
    Main Class
    Carpenter Lv 50

    Crafter / Gatherer Stat Caps are Extreme

    From what i have noticed, attaining the stat caps for the 3 star crafting items, and the gathering caps for the 2 star gathering items, is extreme. to reach these caps, you would have to triple or quad meld each piece of gear, which im already wearing all HQ. A few of my crafting classes (GSM and CUL) i have almost maximum decked out and they dont hit anywhere near the required caps without food, and i find that ridiculous. It cost me over 1 mil for each class just to even get *close* to the caps. I feel like the gear in itself is under par and requires far too much melding and gil to be able to reach the cap. It's unrealistic and makes me want to give up.
    (3)

  2. #2
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Nitpicking, but if your gear is max melded and you can't hit minimums, your melds weren't very good.

    If you have i70 tool, i70 head, and all other pieces have stats capped, you only need 1 Control materia on your offhand to hit 3* minimums.

    Most pieces except Body and Offhand don't even require T4 materia, and T3 + T2 is very easy and not very time-consuming to get via spiritbinding.
    (7)

  3. #3
    Player
    Chihaya's Avatar
    Join Date
    Apr 2011
    Location
    Moving Cardboard Box
    Posts
    1,027
    Character
    Syanonn Rias
    World
    Balmung
    Main Class
    Paladin Lv 80
    Fine the way it is, as crafting and gathering are extremely easy to level and just buy the level 50 gear from marketboard.

    Don't need everyone and their mom to be able to do the most difficult craft/gather. The people that are willing to spend the money/time should be the one that have access.
    (6)

  4. #4
    Player
    Black91CRX's Avatar
    Join Date
    Sep 2013
    Posts
    685
    Character
    Femke Fisker
    World
    Leviathan
    Main Class
    Archer Lv 56
    I tend to agree with OP. I tried consolidating my crafting gear to a single shared patrician set to save money. Rather than having job specific sets for all my crafting classes. I'm fully melded and barely meet the requirements to 2 star anything. Master is obviously out of the question. Sure, that's what I get for skimping I suppose but still.
    (0)

  5. #5
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Chihaya View Post
    Fine the way it is, as crafting and gathering are extremely easy to level and just buy the level 50 gear from marketboard.

    Don't need everyone and their mom to be able to do the most difficult craft/gather. The people that are willing to spend the money/time should be the one that have access.
    It would make more sense for the requirements for the 3* crafting to be this high if the gear you made was really good. But it's just ok unless you're wanting to do coil immediately and can afford to dump a ton of $$ into the gear and extra materia melds.

    Dumping a bunch of money into earning the i70 main hand, getting all the HQ gear and then not just melding, but overmelding all your gear is a bit excessive when what you make is both not all that special, but then requires a bunch of materia to make it decent.

    Quote Originally Posted by Black91CRX View Post
    I tend to agree with OP. I tried consolidating my crafting gear to a single shared patrician set to save money. Rather than having job specific sets for all my crafting classes. I'm fully melded and barely meet the requirements to 2 star anything. Master is obviously out of the question. Sure, that's what I get for skimping I suppose but still.
    You can get away with mostly patricians. Get the new headpiece that you can use on all DoH classes (no melding required), then get DoH specific main hand/offhand/chest pieces. If you max meld all of your other pieces , then you'll be able to reach the minimum reqs for the 3* stuff without *too* much overmelding on the class specific chest/offhand pieces.

    Then again, I started and got the GSM main hand, but I haven't bothered finishing the overmelds for it or bothered to get another main hand for another DoH class. There's nothing I want to make. Hopefully they'll add some more i70 cross class DoH gear (like the head piece) in 2.28/2.3 to make the melding requirements for the class specific gear (chest/offhand) less stringent.
    (0)
    Last edited by Giantbane; 05-28-2014 at 07:46 AM.

  6. #6
    Player
    Songi's Avatar
    Join Date
    Oct 2013
    Posts
    460
    Character
    Akari Legaia
    World
    Brynhildr
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Black91CRX View Post
    I tend to agree with OP. I tried consolidating my crafting gear to a single shared patrician set to save money. Rather than having job specific sets for all my crafting classes. I'm fully melded and barely meet the requirements to 2 star anything. Master is obviously out of the question. Sure, that's what I get for skimping I suppose but still.
    You can do 3 stars with Patricians but it means having to go balls out with max crafsmanship or control melds in offhand. You also are unable to eat the same crafting food as the players in class specific gear. You may need Popoto Soup or Pan Fried Mahi-Mahi with free company buffs. I did this for a while since I didn't feel the need to blow money on melds again for the AF sets.
    (0)

  7. #7
    Player
    Seiryuukishi's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    297
    Character
    Helios Etoilefilante
    World
    Leviathan
    Main Class
    Paladin Lv 90
    I find it redundant that I have to meld gatherer gear, miner in this case as it is the only one I have a t 50 currently, just to farm topsoil. I'll say it again for those that didn't get it. Topsoil. Seriously, how did dirt become so hard to dig? Why in the name of God was it thought to be a good idea to restrict gathering classes in such a manner I'll never grasp. I never complain about anything SE implements, but this is where I voice a concern. I cannot justify spending millions of gil on materia just to harvest earth, rock, wood, etc. A grade 4 gathering materia on my server is 200k minimum. Not happening, that's just climbing a mountain only to get pushed off the top.
    (1)

  8. #8
    Player
    melisande's Avatar
    Join Date
    May 2012
    Posts
    185
    Character
    Meli San
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Seiryuukishi View Post
    I find it redundant that I have to meld gatherer gear, miner in this case as it is the only one I have a t 50 currently, just to farm topsoil. I'll say it again for those that didn't get it. Topsoil. Seriously, how did dirt become so hard to dig? Why in the name of God was it thought to be a good idea to restrict gathering classes in such a manner I'll never grasp. I never complain about anything SE implements, but this is where I voice a concern. I cannot justify spending millions of gil on materia just to harvest earth, rock, wood, etc. A grade 4 gathering materia on my server is 200k minimum. Not happening, that's just climbing a mountain only to get pushed off the top.
    ^ This is precisely why i started this thread today. My frustration came from this experience today, and it made me think of it in its entirety to be a bit excessive. Glad you share my frustration.
    (1)

  9. #9
    Player
    Awaterujin's Avatar
    Join Date
    Mar 2014
    Location
    Ul'dah
    Posts
    12
    Character
    Meyede Kisubo
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    But I've made so much money from selling grade IV materia; I'm just dreading the eventual need of that materia for my own gear...
    (1)

  10. #10
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    It's part of the nature of the genre to be like this. Crafting and Gathering have no real gates to them. I'm not capped (though I am near it) and have every crafting/gathering job leveled. Fishing is the only one I haven't melded, but I don't really care to (yet). Materia prices are pretty damn outrageous right now, admittedly, but that's economy. RMT sort of control the materia prices, but not in a way that isn't easy to change. We DO have the option to spiritbind gear for materia, it's what I do in remelding stuff.

    Crafting and gathering materia do not have dud outcomes like combat class ones do. They will ALWAYS be materia related to the crafting or gathering gear, except the Aetheryte Ring because of the Spiritbind+ stat. You gotta spend money to make money. That saying holds true in games, as it does IRL. And just like IRL, the money won't just come to you when you're done melding... you still have to put in effort to getting it.

    As for the inability to reach cap stats, I don't see a problem with that. You can reach 2/3 necessary caps through melds with crafting for a reliable HQ result chance on 3 star equips. Essentially, this is Craftsmanship and Control. CP is the only one that you'd not be able to cap, but food can easily cover you. For 3 star synths, you're generally not going to be mass producing those things, given the cost and (often) low supply of mats, so using a cheap food item for it isn't a very big deal (again, spending money to make money). With gathering, you can achieve 2-star gathering attempts easily... you don't even have to pentameld, and you can rely on mostly tier1-2 materia. And you don't really need to worry much about GP (a minimum of 550 if you want a good yield). Gathering melds are far from the same as Crafting ones. Again, food can cover any shortcomings for gathering (which really isn't an issue unless you just don't want to meld much).

    The only frustration is the outcome from overmelds and current pricing of materia. However, pricing is something that fluctuates and you can avoid that by spiritbinding yourself. Overmeld success percentages are just ridiculous. I can determine (with reasonable accuracy) when I'll fail to gather something at 95% success, often 3-5x in a row, but will fail an 8-24% success chance overmeld at nearly triple the likelihood. Something is very off about those chance differences, but whatever. It's frustrating, but we need some of that in this game. Finally achieving what you painstakingly set out to do is quite a nice feeling. Especially when you consider that your peers mostly give up on it (meaning more power to you).
    (1)

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