Or you could give them some friendly advicerather than leave them continuing in ignorance.

Or you could give them some friendly advicerather than leave them continuing in ignorance.
The problem is that people DO offer them friendly advise but even basic advise like "spam flash two or three times at the beginning of a fight" is completely ignored. I cast one cure and the adds are stuck to me for the remainder of the fight.
It is really frustrating for the healer to be dealing with adds the entire fight while the gladiator's MP bar is sitting t 100% or OP is not used for the entire fight.
In the "learning dungeons" it doesn't bother me when I have to deal with some agro problems as long as I feel the tank is at least trying.
I agree with this completly if you are new and are struggling then thats ok take advice and try and do better. It is the ones that ignore everything anyone say just go into a pack and only hit the mob the whole time with out a care in the world that are a pain.The problem is that people DO offer them friendly advise but even basic advise like "spam flash two or three times at the beginning of a fight" is completely ignored. I cast one cure and the adds are stuck to me for the remainder of the fight.
It is really frustrating for the healer to be dealing with adds the entire fight while the gladiator's MP bar is sitting t 100% or OP is not used for the entire fight.
In the "learning dungeons" it doesn't bother me when I have to deal with some agro problems as long as I feel the tank is at least trying.
I recently started tanking and I am finding it hard but I always try and hold hate with everthing even if the dps are being a pain



Good!
That aside though, actually, the aggro mechanics are really important to success in dungeons, but they're never ever explained in-game. For some players, especially those familiar with MMOs, enmity is a 'duh'. For many players though, there's just this off "increases enmity" on some tank moves, and that's about it for in-game mentions and explanations.
There is a lot more the game could do to teach key mechanics like that.
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