
Originally Posted by
Kinseykinz
How frustrated would you get if every time, you queued for your 'Trial' Roulette, you got 7 other people who had no idea what to do in the fight....and who not only that, 'wanted to learn as we go'/'experience it ourselves'? How patient could you be every time? Even if you didn't mind spending an hour wiping out, with maybe only a 40-60% chance of success at the end of an hour, how often would you now queue for trials in your DF? How much of your game play time would that eat up, if you spent an hour in one Trial Roulette every night? Would you still have time for other game activities you enjoy, or do you count on that queue not really taking more than 15-20 minutes tops? How frustrated would you be if you, spent an hour learning the mechanics in the first group and didn't clear, but now timed out and needed to re-start from scratch with a second group....again with 7 people who had no idea how to do the fight and wanted no input? How much of this could you take until you'd just want to win?
While you rise valid points and well constructed, this is wrong.
the sole purpose of the roulette is to help new players to get their way through the content. Not farming tomes quicker. Thus, you HAVE to expect to meet 7 people going blind in it. If you aren't expecting it, I suggest you stop the Trial roulette quick enough not to be disappointed.

Originally Posted by
Assirra
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Originally Posted by
Viridiana
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Well, I didn't know that. That's the first company that I heard of allowing people to monetize their products on youtube freely..

Originally Posted by
Zeille
How did you know what to do for conflags and fireballs? Do you know how to handle Divebombs/Twisters/Dreadknight/Hatches? This information doesn't magically get absorbed by your brain through osmosis. If you don't know how to handle those things, I guarantee you will wipe your party.
Either someone told you what to do by typing out the strat (making someone else do the work you could have done yourself) in chat or you looked it up beforehand (research). Either way, that's not going in completely blind without knowing anything at all and winging it.
Spoilers for people who wouldn't want to know
You know that these mechanics (twister excepted) aren't that hard to learn/handle even going blindly ? I did that with my static (inb4 : "not DF", it wasn't available back when we learned it, even though if I got my clear with 15% echo due to various reasons) and honestly, if you aren't tunnel visioning things, it's pretty easy to understand how they work.
=> conflags and fireballs are easy to figure out. Really. Only thing you might not find by yourself easily is the conflag feeding for slow ones (which then become quick ones, and are much more difficult to handle)
=> divebombs aren't that difficult either. Circle > twintania appears > dive. Now to avoid it, well Titan is harder. The only point of the "run-the-hill" is to aim the dive in a tiny arena so that you can go behind Twintania and get safe quicker. You could easily avoid it by strafing in the middle of the arena.
=> DS on the other hand are tricky to learn. Once you figure out the timer though, it's only a matter of practicing.
=> twisters are the hard part, I'll give you that. You'll take a lot of time to understand it if you go blindly. Though once you try to move and notice you're safe doing it, you're good again.
=>DK aren't difficult at all. Just need to notice that you have to focus fire (but conflags taught you that already). Figuring that 2nd place in enmity never get targeted though is close to impossible. It makes the fight a pure luck factor at this point.
=> hatching is the same kind of attack as Aetheric Profusion. I think you can handle it pretty easily with the collars without too many wipes.

Originally Posted by
Eidolon
Was every member of your team one who didn't watch a video / didn't read -any- guides about it? Didn't talk with anyone about it for a general strategy?
I only ask this because just one person spoils the philosophy. The moment that one person enters with knowledge, he shares it with others. You're not 'learning' at that point. The ones who truly learned T5 - are the ones who fought it before the World Firsts, because information was -so limited- and -so rare-
There are some people (or maybe I'm alone doing that) who just give information when asked to, and only to explain what happened. Things they could have noticed themselves on what happened just before.