
Thats what was linked in the first post.That's funny because:
IGN: Is there any chance we could get a Wyvern for the Dragoon Job class? As someone who really loved the Dragoon class from FFXI, I'd really like to have the option of a Wyvern in FFXIV. If not for multiplayer, then for solo play.
Yoshi-P: We receive many similar questions. Probably we could bring you the pet Wyvern anytime in the near future if we wanted to, but at the same time if we want that Wyvern to have the ability to attack the enemies along with the Dragoon then that means we need to reduce the strength of the Dragoon itself because we need to make sure there’s a good balance in the party. So I’m sure that’s not what players want – they wouldn’t want us to reduce the strength that the Dragoon class has already. So as long as the Wyvern doesn’t have that kind of special power then I’m sure we could implement it, so sometime in the future maybe you will see the pet Wyvern. We do have some plans and when you see how the story evolves around Reborn it might make sense to you
http://www.ign.com/articles/2014/05/...tions-answered

Why do so many folks hate the idea of a wyvern so much? I can understand not wanting a pet class but c'mon folks, there are more ways to do things than the obvious.
As I see it it could do a few things.
Make Drg a pet class, bad idea all around, folks have already gotten comfortable with the heavy rotation/positioning melee class we have now.
Make it a vanity pet, not a good idea in my opinion. Would feel like a halfhearted attempt at fan service and folks don't usually keep minions out very much even if they like em.
Make it a two hour/limit break, better and if you went with real Wyrm better still lol. Oh, hello little light party dungeon boss. Say hello to my little friend and his very large megaflare.
What I would like to see is a few new abilities using a wyvern added with the next level increase. FFXI style healing/elemental breaths on a cooldown, debuffs, add a fourth hit to Drg's comboes that are a joint attack with the wyvern. Just don't have the Wyvern do anything not caused by a new ability, that way Drg keeps what it has and doesn't become a pet class. Just a class with an interesting animation for special attacks ^^
And don't start with lore arguments against it, the level 55 job quest could introduce wyverns in about three paragraphs without a problem. The Drgs job crystal already has the ability to dominate Dragons, not much of a streatch to allow a Drg to bond with a adolescent wyvern as if he/she where one of their own.
why does everyone think it to be a minion ? To make a Wyvern / Mount for DRG is way cooler and more practical since it's job specific related. Just like the War Bear for Warrior , and Lion for PLD , Unicorn for Whm. Wyvern / DRG just seems to fit dontcha think ?
Why would we take a very functional job with slightly above-average gameplay intensity/interest compared to the other jobs, and turn it into a tank class? Just... No.
That "real" Dragoon you speak of belongs to only one game in a long series filled with Dragoons...
The real question is, from the perspective of those who actually play FFXIV Dragoons, can gameplay be made more fun for you through the addition of a pet? What extra niches would you like to be able to branch into? What extra CDs and CD coverage do you think would deepen or complement DRG's playstyle?
I can see it working. If done very, very well. I do not want to be micromanaging this pet while trying to be a general melee badass. Moreover, I don't want to suddenly fall far short of Monk's melee potential just because I'm lugging a pet with me. Have a "Dragon Soul" or whatever resource that both my (variable-cooldown) CDs and the Wyvern's can feed from, where each side of use builds up the other, whatever is needed to make its use strategic, rather than feeling like free auto-attacks and the occasional obligatory ability.
Additionally, the simultaneous compromise allows a player to basically play as if 'specialized' into a pet- or non-pet version of Dragoon however he or she pleases during the fight.
[Personally, unless I'm going to force it to tank for me (called down to intercept attacks on me while siphoning my enmity), I couldn't care less if the wyvern even had a health bar or an actual position; it could just as well be an animation clawing, tail-whipping, and biting off faces when sicked on something, and infrequently divebombing over lines of enemies opposite to my Doomspike spam.]
It's not a contradiction. We know that Golden Saucer and player housing is coming, but they haven't been explicitly/formally announced in terms of release or final manifestation; this is no different.This is how you guys set yourself up for disappointment so much. He is asked a common fan question, he gives his thoughts on the feasibility of implementing it, and everyone takes it as confirmation it is going to come. What does putting "not explicitly announced" in the topic achieve when you prefix it with a certain statement? It's a contradiction. I'm reminded of Life of Brian; Yoshida is the messiah and the official forums are the followers blowing everything he does way out of proportion.
@Shurrikhan, I'm happy with the current DRG gameplay. For now I just want to ride around on it like a mount.![]()

I play DRG as a DPS class, not a pet class. I'd definitely be upset if I have to micromanage a pet while I'm trying to do my job in a raid. I never signed up for that when I put all my time and effort into gearing DRG, and it'd be a dealbreaker if all of a sudden the class dynamic was changed right out from under me.
IF they did do multispec, I wouldn't mind so long as I could continue to not spec into a pet, I just don't want my capabilities to be kneecapped because of some terrible AI or busy body micromanagment forced upon a job that had these capabilities in a single game in a long series of games.

I just recently dusted off my drg, after not having played it since 1.23 and it's hard enough trying to manage your actions with spin happy PLDs, as well as other dps and healer classes that would rather run in circles than actually bring the mobs to the tank. So having to manage bot a pet and the positioning your actions I can imagine would be really painful (poor sch, I can only imagine your pain). Not to mention the lore just seems to not allow it at the moment with the Ishgardians being at war and all with the dragons.
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