PvP Tanks Rreally need an ability that takes hate from another player because right now we have equipment that increases vitality but it is currently useless because everyone saves the tank till last. Combo'd attacks such as rage of halone/savage blade do not recieve a benefit because threat is useless in PvP, and therefore other classes utilize their fullest potential. This is especially bad in a paladins case in PvP since most of their abilities are defensive and the fact paladins have few abilities to close the gap between other players compared to any other class. Give Paladins a pvp charge ability and tanks overall the ability to utilize their full potential by utilizing a threat mechanic maybe similar to what the paladin in good king moggle mog does.